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Journey back nearly two hundred years before the events in A New Hope as Chewbacca relates a story from his youth on Kashyyyk. Determined to prove themselves eligible for the rites of adulthood, Chewie and his young friends venture into the perilous Shadowlands in search of adventure. But they find far more than they bargained for when they stumble upon slavers plotting a raid on the Wookiee village. The accidental encounter becomes one of Chewie's most formative experiences—one he wishes hadn't happened at all! • Fantastic art by comics newcomer Jennifer Meyer!
The Sith have their revenge! The Jedi are spread thin across the galaxy battling separatist armies, as Palpatine and his apprentice Count Dooku scheme to destroy the Jedi Order once and for all. But Darth Maul has returned -- and targeted both sides of the conflict! Meanwhile, Obi-Wan Kenobi has done all he can to guide his former student, Anakin Skywalker -- but a dark destiny awaits. As the Clone Wars reach their tragic, inevitable conclusion, witness the fates of Quinlan Vos and Aayla Secura -- and the birth of Darth Vader! COLLECTING: Free Comic Book Day 2005: Star Wars 1; Star Wars: Darth Maul - Son of Dathomir (2014) 1-4; Star Wars: Republic (2002) 74-77, 81-83; Star Wars: Episode III - Revenge of the Sith (2005) 1-4; Star Wars: Tag & Bink II (2006) 2; material from Star Wars Visionaries (2005) 1, Star Wars Tales (1999) 4
Young fans of Ernie Cline's Ready Player One will love this classic video game inspired mystery filled with elements of Escape from Mr. Lemoncello's Library and From the Mixed Up Files of Mrs. Basil E. Frankweiler. What if playing video games was prepping you to solve an incredible real-world puzzle and locate a priceless treasure? Twelve-year-old Ted Gerson has spent most of his summer playing video games. So when his great-uncle dies and bequeaths him the all so-called treasure in his overstuffed junk shop of an apartment, Ted explores it like it’s another level to beat. And to his shock, he finds that eccentric Great-Uncle Ted actually has set the place up like a real-life escape-the-room game! Using his specially honed skills, Ted sets off to win the greatest game he’s ever played, with help from his friends Caleb and Isabel. Together they discover that Uncle Ted’s “treasure” might be exactly that—real gold and jewels found by a Japanese American unit that served in World War II. With each puzzle Ted and his friends solve, they get closer to unraveling the mystery—but someone dangerous is hot on their heels, and he’s not about to let them get away with the fortune. Praise for Click Here to Start: "As addictive as your favorite video game. I couldn't put it down."-Adam Gidwitz, New York Times bestselling author of A Tale Dark and Grimm "Humor, believable characters, and adventure...keeps readers in suspense to the end. A winner for mystery enthusiasts."-Kirkus Reviews "In this clever debut, Markell takes readers on a clue-filled adventure...[and] maintains an energetic, entertaining balance of character-driven narrative and tricky challenges."-Publishers Weekly "Markell's highly entertaining debut novel...is a well-paced read with fully realized and likable characters,...[and] should have strong appeal to gamers, fans of video game-based stories, and reluctant readers."-SLJ "This book will appeal to a wide audience. Readers who enjoyed Schreiber's Game Over, Pete Watson will enjoy the video game component; fans of Fitzgerald's Under the Egg will enjoy reading more about the Monuments Men; detective story aficionados will revel in the inclusion of The Maltese Falcon story. This is a great book to hand to just about any middle grade reader."-YA Books Central A School Library Guild selection An Amazon Best Books of the Month Selection
I Can Jump Puddles is Alan Marshall's story of his childhood - a happy world in which, despite his crippling poliomyelitis, he plays, climbs, fights, swims, rides and laughs. His world was the Australian countryside early last century: rough-riders, bushmen, farmers and tellers of tall stories - a world held precious by the young Alan Marshall.
Terror stalks the night as Zanbar Bone and his bloodthirsty Moon Dogs hold the prosperous town of Silverton to ransom. YOU are an adventurer, a sword for hire, and the merchants of Silverton turn to you in their hour of need. Should you survive this dangerous adventure, you must journey to the most terrible place of all-the tower stronghold of the Night Prince himself, Zanbar Bone!
"Todo es ciencia ficción hasta que alguien lo convierte en ciencia real". Para los millones de usuarios que se conectan en busca de adrenalina o por la euforia de experimentar un nuevo estilo de vida, Warcross es más que un juego; es una revolución. Emika Chen trabaja como cazarrecompensas rastreando a los jugadores que vulneran la ley. Y se trata de un mundo competitivo, por lo que un día asume un desafío muy arriesgado: hackear la partida inaugural de los campeonatos mundiales. Convencida de que van a detenerla, Emika se sorprende cuando en su lugar recibe una llamada del hermético creador de Warcross con una oferta irresistible: introducirla en la próxima edición del torneo para investigar un fallo de seguridad. En Tokio le esperan la fama y la fortuna. Y el juego le ofrece una partida sin consecuencias... ¿Verdad?
When Alton's ageing, blind uncle asks him to attend bridge games with him, he agrees. After all, it's better than a crappy summer job in the local shopping mall, and Alton's mother thinks it might secure their way to a good inheritance sometime in the future. But, like all apparently casual choices in any of Louis Sachar's wonderful books, this choice soon turns out to be a lot more complex than Alton could ever have imagined. As his relationship with his uncle develops, and he meets the very attractive Toni, deeply buried secrets are uncovered and a romance that spans decades is finally brought to conclusion. Alton's mother is in for a surprise!
To bring rain to his thirsty village, Pik challenges the rain god to a game of pok-a-tok.
Travel to all seven continents and the oceans, too, with an energetic yoga sequence set to an irresistible original song. Sweet illustrations guide children into more than a dozen yoga poses, some mimicking a distinctive animal from each global region, others paired with modes of transportation to connect them all. Written by a children's yoga expert, the playful story concludes with step-by-step instructions for each yoga pose and a world map with a fun fact about each animal. Includes audio and animation.