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Soukou no Kihei: Space Griffon is a 3D action game for the Sega Dreamcast, and is a remake of Panther Software's 1995 PlayStation game Space Griffon VF-9. While VF-9 was released in North America, this Dreamcast remake stayed in Japan.
The Soul Fight International Championship has begun. Eight fighters have gathered to put their skills to the test. Defeat the best fighters, and become the king of the Soul Fight world. U.P.P. is a puzzle game that plays like an upside-down version of Columns with a twist. Groups of various-colored gems appear from the bottom of the screen and rise toward the top. Match three in a row vertically, horizontally, or diagonally of the same color to clear them. Every clear and combo earns charge for your Soul Gauge, which when enough charge is gathered allows you to unleash special attacks that can either hinder your opponent or give yourself an advantage. Each character has three different attacks, which require different amounts of energy charge.
Hamlet is a first-person perspective game, set in the huge 3D maze-like eponymous facility. The auto-map is always visible, showing the player the character's position. Enemies and important objects are also visible on the radar. Whenever an enemy approaches, the playable robot is unable to move. The shooting is actually done in turn-based style; the player can only shoot once the robot's attack meter has filled up, and the rate of shooting depends on the robot's (or enemy's) agility. However, the game doesn't pause when the shooting occurs, creating the illusion of real-time combat. Though the game looks like a first-person shooter, it is, in its core, an RPG. Player-controlled robot receives experience and levels up after having defeated certain amounts of enemies. Attack, defense, speed, etc. get increased with each level up. It is possible to find and equip various kinds of weapons: a basic gun with infinite ammo, but low damage; powerful rocket launchers which cause high damage, yet have limited ammunition, etc. Two weapons can be equipped in each hand, and the player can switch between them during combat. Shields can also be found and equipped. Weapon energy, body ("health"), and shield energy can be restored with appropriate items.
Japanese raising/dating sim, originally planned for Dreamcast. The game's story deals with the royal Ahfolg family.
Space Griffon VF-9 is a video game developed by Panther Software for the PlayStation in 1995. An enhanced remake was released on the Dreamcast in 1999.
Metal Dungeon (メタルダンジョン?) is a turn-based role-playing video game developed by Panther Software for Microsoft's Xbox game system. The game takes place in a fictional alternate reality where countries have access to highly advanced magitechnology. In the process of creating monsters with this technology using an ancient creature named "The Gods of Magic"; it broke free of its bonds and took control of the secret facility and proceeded to slay all of the research team and arm the compounds defenses. The player is a commander in charge of the Cyborg Enforcer Teams sent into the dungeon to reclaim it. The game featured 100 levels of randomly generated maps, the first ten being the games main story mode. The other 90 were extended play for players wanting to continue playing with their strong characters. Game play[edit] As the game starts, you create a team of Enforcers for your expeditions into the dungeon, with the option to create over 40 total. When creating your characters you are given the ability to alter height, sex, ethnicity, weight and hair style as well as given a choice between the Fencer, Caster, Analyzer, Striker, or Broader classes; Each falling into a Dungeons and Dragons styled role. Several Advanced classes were available by finding Class Chips in the dungeon and applying them to your characters. Once inside the dungeon, the players team must move around, find monsters and equipment while leveling up. A major point unsaid in game is that you are not expected to be able to beat a level's boss on the first time entering the level; as you could only allocate level up points while out of the dungeon. Dungeons were randomly generated, most adhering to a typical design that made the map seem less random then it was. Each level has a control room that could possibly be locked, holding a boss monster that must be defeated to win the level and unlock the next one. Fencer Fighter class that could use Hammers or Swords and had the rare chance of performing a move like a Final Fantasy "Limit Break" that would damage all enemies at once. Analyzer Ranged class. Without an Analyzer in the party, the player is unable to know how much health enemies have and their current HP amount. Analyzers used firearms ranging from laser beams, to machine guns, to rocket launchers that all shared the same in game model. Caster Basic Spell Caster that could be wired with a variety of Spell Chips either bought from the in-game shop or found in the dungeon. Each spell had a number of charges that had to be refilled by visiting the surface. Casters automatically blocked until the player told them what spell to use. Broader The Jack-Of-All-Trades class that had a flat rate for all skill gains at the expense of leveling up extremely slowly and was reserved for advanced players that foresaw spending a large time grinding. Striker A barbarian class that used combat gloves as their weapon. Each strike had a rare chance of instantly killing a non-boss enemy. Reception[edit] Metal Dungeon was rated very poorly for its simple game play, transparent story, and character creation system. The game's setting turned it into a cult classic near instantly for its magic-punk stylized world. The only two male African American skins available looked exactly like
Twenty years after Pac-Man's first adventure in Pac-Land, Pac-Man returns one day to his house only to find it deserted. Toc-Man and his ghosts have kidnapped Pac-Man's friends, Ms. Pac-Man, Pac Jr., Baby Pac, Professor Pac, Pooka, and Chomp-Chomp the dog! Pac-Man must venture to Toc-Man's lair on Ghost Island to rescue his friends! Hidden through this 3D adventure game, Pac-Man faces challenging puzzles and games that have appeared in Pac-Man's previous games. Many things in this game are a tribute to original games and even Inky, Blinky, Pinky, and Clyde are back for another chance to get Pac-Man. GH released in 2000.
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
Fantasy-themed Pinball game, which puts the player in control of a trio of heroes out to prevent the Lord of the Underworld from taking over the world. From the same developer as the Devil's Crush port for Sega Genesis/Mega Drive.
Suikoden is a Japanese-style role-playing game with several unusual additions. There are three kinds of combat in the game, the most common one being the traditional turn-based party combat (players can have up to six people in their active party). Magic runes can be equipped on the player's characters which allow limited usage of offensive and healing spells. There are also a few army battles, where the player must control whole units of fighters, archers, magicians, etc., and one-on-one fights (duels).