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Bokura is a puzzle adventure game for 2 players only. Each player will be two boys who have run away from home, and will work together to overcome the wall and aim for "somewhere far".
"Back to the same planet, together... That's all I wanted..." BOKURA: planet is a two-player puzzle adventure that explores new possibilities in cooperative gaming. Players take on the role of the crew on a space exploration ship as they try to escape from a planet where they have crash-landed on.
It's a game of watching over the lives of an old man and a dog who are living the same time as the player's clock.
Twin Mirror is a psychological thriller wrapped around an investigation where your memories, choices, and relationships will determine Sam's complicated fate. In Twin Mirror, every decision you make alters the course of your investigation, as well as your relationships in Basswood. Trust others or rely only on yourself in your hunt for the truth. But no matter your choices, your story is yours. Take a look in the mirror - what will you see?
You have to retrieve the gold the Sultan has stolen from your village.
You try to flee from a dreary suburbian city.
Bleak Dystopia is a first-person episodic, cinematic adventure, where you witness a dystopian society and explore the tragic life story of such society’s denizens.
A fourth-grader lives in a society without creativity, in which your school grades are the sole factor which determine your success. But there is a house nearby her own that is known for containing some source of creativity: as it is the only part of the town with color. She is told to never enter. One day, however, she does, and enters the world of another fourth-grader named Toby, who also lives in a world bereft of creativity. He is the only one who can see her, which makes him appear insane, if his aberrational personality and appearance weren't enough. After a certain amount of time, however, she disappears back to her own world, leaving him alone until she enters the house again. As a part of his mind, she witnesses the climbs and downfalls of his subconscious.
Midnight Stranger (1994) is the first of two published interactive multimedia CD-ROM based collaborations between writer and director Jeff Green and the Animatics Multimedia Corporation. Noted for its cinéma vérité style, it is a Point Of View (POV) video-based experiment in simulated socializing that takes place in an anonymous city late one night. Players navigate between several locations, and can interact with one or more people in each location to varying effects based on the player's "reactions" to that person. The main technical innovation of Midnight Stranger is its use of an emotional continuum Mood Bar for interaction with the in-story characters rather than a text interface or an itemized set of options for each interaction. The Mood Bar simulates some of the frustration and uncertainty when dealing with other people in social situations, and provides a more realistic role playing experience