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Each one of Weka Invaders' 40 levels consists of a certain number of blocks which hide several Wekas that will eventually emerge and chase Waimanu, and even shoot at him sometimes. Waimanu should drive each Weka out of the blocks and eliminate them before the time runs out. Wekas can be eliminated by either shooting at them or by shaking them off the floor. Points are awarded for each block destroyed and for each eliminated Weka. Also, points are given for destroying the passing UFO, for powerup pickups and for each second left after completing the level. An additional life is awarded when 25,000 points are reached and you can earn one more life every additional 50,000 points after that.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.
A programming puzzle game where the player must hack the game's code to progress.
A homebrew puzzle video game developed for the Super Nintendo and released in cartridge by Piko Interactive in 2013.
Mighty Mighty Missile! for the Sega Mega-CD is an unlicensed clone of ChuChu Rocket!, which was originally released on the Sega Dreamcast. The game closely mimics the presentation and gameplay of Sonic Team's earlier releases, including stages adapted from both the Dreamcast and Game Boy Advance versions.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
A challenging puzzle platformer inspired by games like Limbo and Badland.
Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world. The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
Unbound is an atmospheric 2D Puzzle-Platformer where the main character, Soli, can conjure magic portals to travel between different realities in order to learn more about the catastrophe that ravaged his world. Inside certain portals, the physical properties of the character or world elements can change, offering new gameplay possibilities. Unbound’s artistic approach can be summarized as a dark fairy tale presented in a cartoonish style, with the purpose to give the game experience a fresh look and feel. Curiosity and exploration will have an impact on the overall atmosphere and will immerse the player even more.