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Who's going to travel through these mazes? Might as well be Herb and Flip!
A 2D puzzle game. The player controls two shields, Magus and Questor, which can be moved horizontally and vertically though the maze, in order to collect masks. The object of each level is to collect all the masks, then reach the exit. In all levels, use of both shields are required for completion, and in some, one shield must be sacrificed (walled in or destroyed) in order to complete the level.
As you take your first tentative steps beyond the decaying entrance gates of the Valdemar estate, your senses are alerted to an unknown fearful presence. You make haste to the apparent safety of the mansion house. The aged oak door slams shut behind you... Still trembling from your first encounter with the undead, and uneasy due to the enormity of your task, you decide to alert the local villagers by raising the flag over the West tower. The alarm raised - it's only a matter of time before help arrives, or is it? As the moments pass you begin to feel a faint vibration in the earth beneath your feet. A mysterious force draws you towards a hidden cave entrance. You enter warily...With no hope of assistance it becomes clear that you alone must end the terror that torments the ancestral home. Leave no stone unturned in your quest for knowledge, be brave, be strong but most of all be lucky. As your knowledge of the fearful HORROR ZOMBIES increases, you realise that the means to their exorcism lies in gaining access to their stronghold ... the crypt. To find it's entrance you must first challenge the sanctity of the family chapel. The point of no return, ahead lies the final conflict. Remember, here death is no release, you must be victorious or suffer an eternal fate.
Restore the Planet. Plastics. Poisons. Nuclear waste. Ozone-destroying gases. Genetic mutations. There was no end to what man did to make earth uninhabitable. And now man wants to reclaim it. Specially trained ecological engineers, called Environmental Purifiers (EPs), are being sent to earth to undo centuries of damage. Is it too late? You're about to find out. Because you are one of our best EPs. You'll enter the earth's hazardous atmosphere in a plasmic hoversphere. Then begin by destroying radioactive nodes and obelisks. You'll build land and fly across oceans. Avoiding mutant strains of experimental species, like poisonous Viral Trees and deadly Eco-Eggs. Or watch out for wandering Necromancers and sweeping air purifiers. There have been others before you and we may as well tell you the truth: no one has returned alive. But you can do it. Because you have one thing the others didn't: a love for the Earth. Explore all 360 degrees of this living landscape. See the sky evolve from day to night. Watch plants grow and move, painting the landscape with their poison. Even when you're not moving, everything else in this animated 3-D world is. Node: The collector nodes funnel radioactive energy to the obelisk; so they must all be destroyed first. You may even need to create land bridges linking the nodes and obelisk, in order to "short circuit" the nodes. Eco-Egg: The Eco-Egg was genetically cultivated to trap poisons in a bulbous flower. Which it does, until disturbed. Then its deadly poison pod explodes. Viral Tree: This strain of Viral Trees protects itself by poisoning the land around it. It's constantly growing and forever inching its way towards anything with body heat. Leaving a wake of poison in its path. Necromancer: This was once an environmental Purifier. Now mutated into an aimless Necromancer, a lost soul who hovers around beaches, destroying coastlines. Aircleaner: This whirling dervish is actually a highly sophisticated and extremely effective Air Cleaner called the 900-B. Problem is, it'll clean up everything. Including innocent EPs. Obelisk: Each archipelago is home to a single obelisk that send out ultra-high doses of UV and GAMMA radiation. These are the heart of the problem- and must be destroyed before the island can be purged.
Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders and Overlord series, bringing all the exciting tactical-turn based combat and in-depth 4X empire building of its predecessors to space in an all-new sci-fi setting. Emerge from the cosmic dark age of a fallen galactic empire to craft a new future for your people. Explore the planetary ruins and encounter other surviving factions that have each evolved in their own way, as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia, in a deep single player campaign, on random maps and against friends in multiplayer.
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
In Imagine Earth, players must protect and nurture a fledgeling space colony while wrestling against the forces of corporate greed and climate change. Establish trade, research new technologies, form alliances and wage economic warfare in a real-time battle for galactic survival. Features: Boldly Go: Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore distant planets, build up profitable colonies, and trade resources into space. Many ways to play: A multi-planet story campaign, ‘competition’ mode with five enemy factions, ‘free play mode with endless procedurally generated challenges, and a Planet Editor with custom building and terraforming. Hold the line: Use tower defence mechanics to protect your colony from invading aliens, marauding space pirates, and swarms of locusts. Hostile takeover: Form alliances with other colonies and intergalactic traders, or wage crafty economic warfare to secure total financial dominance for your planet. Carbon footprint: Earth has been destroyed by an ecological collapse - will your new home go the same way? Keep your worldwide emissions to a minimum, or else suffer rising sea levels, freak weather events, and more.
Can anyone build an empire in a place like this? Other factions are naturally suspicious of newcomers and may wage war at the first sign of unidentified craft. Here, a natural death is an uncommon luxury.
Guide a group of space settlers trying to establish an outpost on a remote planet. Grow food, collect energy, mine resources, manufacture bots, and build a fully self-sufficient colony.
Star Control: Origins is a science fiction action-adventure game that combines planetary exploration, diplomacy with alien races, and one-on-one ship-to-ship space battles. Players captain a starship, sending a lander to survey planets, gather resources, and examine artifacts, then spending those resources on new technologies, weapons, upgrades, and ships from other races. The top-down Fleet Battles pit two vessels against each other and can be played against the AI or in multiplayer. It is considered part of the Star Control series but takes place in a separate universe from the original games.