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A demake of Japan's best selling action game Thexder in PICO-8.
Hornet Virus: Steel Alcimus II is a sequel of Steel Alcimus inspired by various 1980-1990s' 3D computer games. Pilot the deadliest helicopter in this action-packed 3D game. Destroy the targets, rescue the hostages, and capture the enemy buildings to save the world!
Devileader, a fearsome space demon who once have destroyed countless planets of the solar system is about to be resurrected by his minions and fanatics, who want to bring chaos to the universe. Pilot the agile space interceptor Deviship and survive the terror of this demon lord.
Xentron Attack is a multi-directional shooter. The evil alien forces called Xentron have invaded your galaxy and spreading dangerous meteors and missiles in the space. Fight with smart enemies who calculates your movements. Turn your ship precisely and use the borderless space wisely.
Offendron Warrior is a retro arcade that combines shooting and defense, inspired by Williams Electronics' 1981 classic 'Defender'. Your objective is saving Offendron civilians in the planets from the group of enemies, who are trying to spread a virus that turns Offendrons into mindless killing machines and eventually destroy the whole planet.
Frantic Dimension is a retro twin-stick shooter inspired by the earliest twin-sticks, 'Space Dungeon' and 'Robotron 2084'. Never stop moving and shooting... or you'll die.
Rolling Bird is a retro arcade shooter, heavily inspired by Namco's 1986 classic 'Rolling Thunder'.
Steel Alcimus is a top-down helicopter shooter. Complete various tasks with your ally aircraft; such as saving the carrier, taking down the buildings, carrying objects, etc.
Golden Hornet is a retro style twin-stick shooter inspired by 'Choplifter', 'Fort Apocalypse', and Stern Electronics' arcade game 'Rescue'. Become a pilot of the multipurpose helicopter 'Golden Hornet' — rescue hostages and destroy enemy outposts.
Rico is an arcade-style, first-person shooter inspired by modern action cinema. In the game you and a friend play as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organised crime taskforce. Planning is tactical rather than strategic, players must react in the moment to shootouts as they unfurl, with additional extra time to assess the situation if they are able to surprise their adversaries. Ammo and enemies are plentiful, and combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great.