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Roller Coaster is a platform-based game which contains some strategy and puzzle elements. Uniquely it holds the claim of being the first video game to ever simulate amusement rides. Roller Coaster was released in 1985 by British video game developer Elite Systems, to overwhelmingly positive reviews. It was, for a time, one of the most popular games for the ZX Spectrum. The game takes place in and around an amusement park after closing-time. The player takes control of the park's owner, Colonel G. Bogey. A disgruntled employee has scattered the takings all over the fairground in the form of money bags. The goal is to collect the money.
Buggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out. Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect it, you receive two seconds extra time upon completing a leg. Occasionally there will be a soccer ball on the road, hit it and it will fly away and you get 2000 points. There are bridges and tunnels, be careful not to fall off the bridge into the water or crash into the tunnel wall. There also are obstacles like boulders, logs and fences. If you hit them it will cost you valuable seconds off your leg time. But if you hit a log or small stone just right, the buggy will ride on two wheels until you hit something again.
Back in the distant past (way back - like when “rock and roll” was just rock and fast food was dinner you couldn’t catch), lived two cave dudes named Joe and Mac. Whether it was dinosaur demolition or pterodactyl hang-glidin’, life for the boys was pretty cool. Cool, that is, until a bogus bunch of neanderthal nerds crashed their village and scared off all the cave-babes. Now the cave-babes are out there - SOMEWHERE, lost and reeeeally lonely… so what are you waitin’ for? It’s up to Joe and Mac to get ‘em back. * Fight flying pterodactyls in one or two-player simultaneous play. * 12 cliff-hangin’ levels with more than 6 bonus levels to find… * Amazing arcade graphics will keep you clubbin’ to find your babes… * Joe & Mac’s pre-hysterical escapades will keep you comin’ back for more!
Bomb Jack II is a licensed follow-up developed for 8-bit home computers by the British games publisher Elite Systems in 1986. The game went to number 2 in the UK sales charts, behind Leaderboard. Mighty Bomb Jack was released in 1986. The game was largely identical to the original game in almost all factors, except that the same screen layouts from the first game in the same sequence were now linked in a map-like continuous form by scrolling passages. Mighty Bomb Jack got less favorable reviews than the original game. Bomb Jack Twin was released in 1993 by NMK. In this version, two players could play simultaneously.
The Game Boy version for Dragon's Lair is actually a port of Roller Coaster, with its protagonist replaced by Dirk the Daring. Dirk must collect all "lifestones" scattered all around the game world (by walking or jumping) to finally save Princess Daphne. The game world is divided in several screens which can be freely navigated and are a little wider than Game Boy's screen. As Dirk moves the screen will scroll and when its limit is reached, it will flick to a new one. To help him move around, Dirk can jump over bumper cars, flying magic hats and other kinds of moving platforms.
It started out as a warm, peaceful summer day. Joe was lying in the green grass daydreaming about brontosaurus burgers while Mac was away hunting for dinosaurs. Hungry and relaxed, Joe returns to the village... BUT WAIT! Where are all the cavewomen? And where is all the food? That bogus bunch of Neanderthal nerds must have kidnapped the cavewomen and eaten the food! With no time to lose, Joe must single-handedly rescue the beloved cavewomen... and find some dinner along the way!
Horizontal shooter which was a tie-in with the TV series based on the eponymous movie.
Officially licensed game of the world's most famous steeplechase event of the same name, which is run annually at Aintree Racecourse, Liverpool UK and was sponsored by Seagram in 1990. The goal is to win a race with your chosen horse at Aintree Racecourse while also having a bet on the outcome.
This is a solid circuit racing game featuring more than 20 tracks and cars (no official car manufacturer licenses so the cars are all called coupe, saloon etc), multiplayer capability and 12 different characters, each with their own unique AI and driving characteristics. There are 2 game modes. Arcade Mode consists of Checkpoint Mode (continuous racing getting from checkpoint to checkpoint before the time runs out) and Single Race Mode. In Simulator Mode there are a 3 further options. Championship Mode will allow you to practice, upgrade and repair your car whilst aiming to win races and climb up the world rankings. Auto Test Mode will put you on an obstacle course to allow you to test your car's handling. Finally, Multiplayer Mode will allow you and up to 7 friends to challenge each other across a LAN or serial connection. The race tracks themselves are all based on international Grand Prix tracks. You also have the option to try these tracks in reverse (mirror image). Different weather options are also available (rain, snow and dry) and you can also choose whether to race during the day or at night.