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Play 8-ball pool against computer or your friend. The object of the game is to pocket your set of assigned balls (solid or striped) and finally pocket black ball to designated pocket.
The Hustle: Detroit Streets is a billiards game for the Xbox, PSP, and Playstation 2.
Being good at Pool is simply not enough in World of Pool. You have to be the best - and not just at Pool but also at the tactical game that is Billiards and the ultimate test of ball control, Snooker. The stakes in World of Pool could not be higher. Go to another player’s house and see what takes your fancy – a nice new cue, a jukebox, or even a vase. Challenge your opponent and if you win the item is yours for your very own crib. But be careful, because if you lose your own crib is going to be raided. As losing is not an option its time to play dirty – taunt your opponent to distract them, soften the cushions so the balls don’t bounce – do whatever it takes to win.
Snooker & Pool is a double pack that includes the games Snooker and 8-Ball Pool. The game is shown from a top-down perspective, allowing you to see the entire table. After the white ball is placed in the semi-circle, you can select the desired direction for the shot by positioning a cursor. Optionally, you can also choose an effect for the shot from eight different directions, and the strength of the shot is determined by moving a power meter. The game can be played against the computer (on three difficulty levels: Beginner, Amateur, and Pro) or against another player. Additionally, the game includes an editor to set up trick shots.
Game of pool
A game of pool (billiards) developed by William George Brown and Ted Lewis in 1954 on the MIDSAC computer, intended primarily to showcase the computing power of the MIDSAC. "The game displayed a 2-inch rendition of the pool cue for the players to line up their shots and ran a simulation of the colliding and ricocheting balls in real-time, implementing a full game of a cue ball and 15 frame balls for two players. Graphics were drawn in real-time on a monochrome 13" point plotting X-Y display, the screen being updated by the program 40 times a second (that is, in a normal in-game situations with 2 to 4 balls moving at once). However, for time constraints, the table and its pockets weren’t drawn by the computer graphics, but were rather drawn manually onto the display using a grease pencil." - Norbert Landsteiner for masswerk.at