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Take the ultimate driving game on the road and create carnage wherever you go with Burnout on your mobile. Grab the wheel and hold on tight as you take down your rivals at adrenaline-fuelled, retina-searing speeds. Leave the rules of the road trailing in your wake and use your car as a deadly weapon to crush the competition, causing the most spectacular smashes ever seen in a mobile game. It's not about crossing the line first, it's about making sure your rivals never get there!
Bounce Evolution is a fully playable technology demonstration of the impressive gaming and 3D capabilities of the Nokia N900. Use the intuitive motion control to guide Bounce through beautiful countryside scenery, race against time on the futuristic racing track, or just enjoy beautiful landscape in the non-interactive demo. The game is rendered using OpenGL ES 2.0 hardware acceleration allowing the game's next-generation graphics to run smoothly on the sharp 800 x 480 display.
Bounce Touch is a part of Nokia’s Bounce series of games. It is a 3D platformer. Released for Symbian S60 3rd, 5th Edition & Symbian^3. For N97, It comes pre-installed on the XpressMusic 5800.
Java Mobile port of Need for Speed Carbon Own The City.
Nightmare is the third and final game in the Darkest Fear trilogy and features two playable characters instead of just one in the previous games, Thomas Warden and his daughter Helen with cooperative gameplay. The game mechanics remain the same: survival horror mainly based on light sources and lots of puzzle solving, all shown from an overhead view. The game has a hidden Pong-like mini-game, 15 different endings, and Helen can obtain three unique monster abilities.
Grim Oak is the second game in the Darkest Fear trilogy. It takes place five years after the events of the first game. The game now takes place in the town Grim Oak and features Thomas Warden again in the most important role. The gameplay is still shown from an overhead view and consists mainly of small puzzles, usually based on light. This time there are more light sources, three hidden mini-games (a darts game, a worm game and a Pong game) and the whole town of Grim Oak to explore instead of just the hospital. The player can revisit places, battle monsters and solve item puzzles.
Darkest Fear is a puzzle exploration game containing switches, boxes, doors and various dynamic light sources (like flashlights and lanterns) that the player uses to solve puzzles. In this game Thomas Warden searches for his lost family members (his wife Susan and his daughter Helen) through fifteen missions in a monster-ridden old hospital. He has to talk to other patients and find ways to travel deeper into the hospital. Thomas' most important enemy is darkness. Venturing in the dark deals damage, so he has to open windows to let the light in, find light switches or carry lanterns and flashlights. He is also able to lit fireplaces, carry mirrors and talk to other characters. There are multiple endings and the plot continues in the sequels Grim Oak and Nightmare.
Challenger is a frantic single-screen shoot 'em up. The player is in their craft at the bottom of the screen, shooting bursts of three shots at 45 degree angles at flashing polygons. When hit, the polygons split into smaller ones. Your task is interrupted by incoming squiggly lines which will destroy your ship unless you hit it before it reaches the floor. Furthermore, a walking car or robot creature sometimes enter the screen, giving you bonus points if you locate your ship below it. As a safety measure, you have a smart bomb that damages everything onscreen, as well as the ability to change sides to the top of the screen if it gets too crowded at the bottom.
A challenging puzzle platformer inspired by games like Limbo and Badland.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.