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A game written by Hugo Labrande for the 21st Annual Interactive Fiction Competition.
Planet Alpha is an adventure set in a living alien world where you have the ability to manipulate the daytime. To survive on this strange planet you will have to be observant of how the environment and the wildlife behaviour changes depending on the time of day.
PC Building Simulator lets players get to grips and experiment with building their very own gaming PC, without the associated risks and costs. With tutorials to help master the basics and an array of accurate and lifelike components that function exactly as they would in real life.
Bottle is a very short game in which you play as an alcoholic man of solitude.
Welcome to a bunch of chill 3D worlds full of unique study spots with Lofi Hip Hop music and ASMR sounds. You can explore them to relax while you take a break from studying. When it's time to study again, you can set a timer and put these worlds in the background. Nothing is trying to hurt you. You don't need to fight anything to win. You set your own goals, and you can customize your own soundscape to help you meet them.
Eastshade is a first-person, open world exploration game. You are a traveling painter, exploring the island of Eastshade. Capture the world on canvas using your artist’s easel. Talk to the inhabitants to learn about their lives. Make friends and help those in need. Discover mysteries and uncover secrets about the land. Surmount natural impasses to reach forgotten places. Experience how your actions impact the world around you.
Originally scheduled for release in 2000, Aggie’s Digital Gallery is an educational video game designed to teach children about art history. It was developed by Really Big Entertainment and published by NRC Games. Devised as a spin-off of the art creation game Aggie’s Art Studio, Aggie’s Digital Gallery promised players the ability to share their creations online with other young artists. Aggie’s Digital Gallery was cancelled several months before its release date. However, in 1999, an unknown number of promotional copies were sent out as part of a contest tied to Aggie’s Art Studio. Our team was able to acquire one of these promotional copies and port it to modern operating systems. In the interest of archival preservation, none of the original content has been modified.
A psychological horror experience where reality twists behind every corner. Explore disturbing rooms, uncover buried memories, and descend into madness. Can you make it through all one hundred doors?
In Between is a first person story adventure game about a lonely man and his near death experience.
A short walking simulator about the North Sea at night. Explore a relaxing night scene. Roam around and find poems as a soundscape slowly develops.