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Hidden behind the living room couch, you hope to catch Santa in the act of delivering presents.
\SPEK.TAKL\ is a a first-person psychological horror game with multiple endings that can be completed in under an hour. It is a late-night television watching simulator. Sit down on the couch in your new apartment straight out of 1994 and enjoy a cozy evening bingeing cable TV until the sign-off comes around and there's nothing else to watch. Whatever you do, do not worry about the neighbors; do NOT answer the door; and never EVER watch the VHS tapes that are dropped through your mail slot. \SPEK.TAKL\ is an intense, intimate and disturbing horror-themed psychosexual exploration on the lengths some of us go to in order to avoid facing the inevitable.
I Make Saints is a short first-person psychological horror walking simulator which can be completed in 30 minutes. Wander the personal hell of a deranged individual and discover the true nature of their terrible crimes through notes, objects and saintly icons left over different atmospheric and at times surreal environments.
Something crawled up the kitchen sink drain. Now it is your responsibility. Make choices that will affect its growth in this short disturbing first-person psychological horror walking simulator.
A compilation of two slow-paced, cosmic horror walking simulators, to be completed in under an hour. Please makes you maintain a power station and ignore the noises from the main engine, while Please Follow has you explore the trenches of a losing war, exposing your mind to visions of another world.
This software is not a game. A cross between a walking sim and a tarot card reading, TSOTG asks you to find 12 evocative dioramas and answer a single question: What do you see? Answer instinctively and receive one of five different endings and a final reading meant to stimulate self-reflection.
In an alternate timeline where we won the war, you are the repair person. You fix things. You keep things running. You do what you're told. We asked you so nicely.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.