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A space station tycoon game where you strive to satisfy visiting aliens while running a financially successful space station.
The Keflings need your help! Play as a giant and help the tiny Keflings build up and beautify their Kingdom. Start out small, unlocking new blueprints, buildings and tasks as you work towards designing and building a Kefling castle. Create your own, private, medieval world with the help of the little Keflings!
Play as a giant to help the tiny Keflings build up and beautify their Kingdom. Start out small, unlocking new blueprints, buildings and tasks as you work towards designing and building a Kefling castle. Create your own private world, or construct a kingdom with your friends online!
Dash of Destruction (also known as Doritos Dash of Destruction) is a racing advergame developed by independent software developer NinjaBee for the Xbox 360's Xbox Live Arcade service. It was released on December 17, 2008 for free. The concept originated from gamer Mike Borland, winner of Doritos-sponsored "Unlock Xbox" competition. The game is regarded as the easiest game to earn all achievements and Gamerscore points out of all XBLA titles released. According to Giant Bomb, the game's twelve achievements can all be easily earned in under 20 minutes. The game references this several times in dialogue with the player, such as telling players to "get their Gamerscore on" and to "go on a Gamerscore rampage". This game is no longer available on the Xbox Live Marketplace, but can be re-downloaded if it was previously downloaded before it was taken off the Xbox Live Marketplace.
The chocolate volcano, caramel lake, cotton candy forest and gingerbread Keflings are in danger of being devoured! Harvest candy, bake building pieces, and assemble edible buildings to help save the Gingerlings and drive a sinister wizard from their kingdom!
The Keflings need your help! Visit a magical realm and lend the tiny Keflings a hand. Start by building a single home and work towards creating a thriving bastion of culture sure to be the envy of cultural bastions everywhere! Put the cheerful Keflings to work harvesting and refining resources while you unlock the blueprints and building pieces used to make buildings like a lumber mill or Magic Mark's Mutton Masseuse. Do it all in this friendly, laid-back city building game with heart.
From the people who brought A World of Keflings, Akimi is a city building game for PS3
Bend, stretch and flick your way to freedom! Stretch, flex, and flick your way to freedom! A truly mind-bending experience, Boingz introduces you to cute, colorful, stretchable friends lost in an alien world, searching for the magical gates that will take them home. Boingz springs to life with 30 levels of puzzle-platforming fun. The Boingz are bendy little critters that can be pulled, stretched, and flicked from place to place like rubber bands. It's a team effort, as all the Boingz will have to work together to unwind the game's puzzles. What's more, many of the Boingz have fallen into a deep slumber, and you'll have to lead the stronger Boingz to find and wake up their sleepy friends. Explore surreal landscapes, sail through the air like a trapeze artist, walk along the seafloor, and collect the Twinklies to power up your elastic-powered flights!
Pikuniku is a puzzle and adventure game set in a colorful world. The player controls Piku, a small red creature, guiding him through levels and solving puzzles that mostly involve kicking and pushing objects onto switches to open the way forward. Piku can lasso his legs to swing from hooks and zip lines, curl into a ball to roll, ride minecarts, and travel through pipes to reach new areas. Along the way the player meets villagers to talk with and can spend coins earned in levels on items such as hats. A local co-op mode lets a second player control a similar orange creature named Niku across a set of cooperative levels.
Human: Fall Flat is a physics-based puzzle platformer where players control a customizable wobbly human character named Bob. Using intentionally clumsy arm controls for grabbing, climbing, and interacting with objects, players navigate open-ended levels that each contain multiple solutions to their puzzles. The game supports up to eight players in online or LAN multiplayer. Originally created by a solo Lithuanian developer as a prototype for a motion-sensing camera before transitioning to traditional controls, the game became a major commercial success partly through streaming popularity.