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The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind. Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her. The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the original arcade machine) they must venture into a pyramid, to stop an evil demon that is building a mobile fortress. The spirit of their departed father "guides" them at a couple of points. The ending implies that the demon in the pyramid was somehow responsible for their father's death.
Port of "The Lawnmower Man" for CD-based consoles and home computers. This version is a interactive movie, in addition to the platformer on other home consoles of the time.
Mr. Tuff is a 2D platform game in development by Sales Curve Interactive (SCI) and presumably set to be published by Ocean in 1994-1995. The game was done by the same people as Super SWIV, and as such, the graphics are incredibly polished. The game was apparently too ambitious, and was never fully complete (although the game engine and graphics certainly indicate that it is close). The game follows a demolition robot known as Mr. Tuff. After the entire population of earth escapes to the planet Utopia, the army robots take over the world. It is up to Mr. Tuff to save the world for the peaceful domestic robots. The levels involve standard platform action, though there are a few shooter-esce hoverboard levels. Each world is set up into standard levels and a boss level.
Enter the arena for the ultimate multiplayer death-match in SCi's first person state of the art combat game. Advanced AI characters and glorious 3D modelling put this game far beyond the level of the usual blast fest and transform this into a true combat experience.
A pinball game based on the original Star Trek series. There are three tables in the game, the third of which actually requires two players to play. Although available for sale, it was also bundled free with Starfleet Academy.