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The 21st century was supposed to herald the dawn of a new age. The wars, famines and suffering of the last 20 millennia were to become a distant, fading memory, as scientific advances brought global peace and prosperity. The anticipated global conflict broke out with a violence that shook the planet to its core.
Two World II is a fantasy role playing game which continues the storyline from the first game. Aziraal was the ancient god of war revered by the Orcs and said to possess immense powers. When Aziraal's tomb was opened at the end of the first game, the god's powers transferred to our hero's sister. Now the dark lord Gandohar, determined to have Aziraal's power for himself, has taken our hero and his sister captive and is draining those powers from her. The escape from the prison acts as a tutorial for the game until the hero finally steps out into Antaloor. There is a huge world to be explored containing deserts, forests, swamps, seashores, cities and rural areas, plus many hidden caves and dungeons. There will be encounters with every kind of monster imaginable from killer insects to huge beasts, as well as humanoid enemies of varied races. Since the levels of the enemies are not tied to the player's level, some fights need to be avoided until the hero advances and increases his abilities. The game boasts that there are enough quests to keep players busy for about 100 hours. In the single-player game, the hero can be a male only. His specialty (warrior, ranger, mage) can be changed at will by swapping equipment. Success as each is entirely dependent upon how earned skill points are assigned. Two Worlds II features improvements over the first game including new user interface, game engine and magic & crafting systems. It includes all of the gameplay elements that were part of Two Worlds I (riding on horseback, crafting, forging, alchemy). Sailing (planned for the first game, but never released) is possible in this game, albeit in only a few locations. Feats and skills can be learned to enhance each form of combat. Learned spells can be combined with each other using the new card modifiers to enhance or change their effects. Improvements to the crafting/forging aspects make it possible to improve weapons and armor differently. For instance, objects in inventory can be broken down to their base elements (cloth, wood, iron). Two Worlds II also offers five multiplayer modes for up to 8 players: Crystal Capture, PvP, Dual, Adventure (7 chapters), and a Village mode. In multiplayer, new characters are created with a choice of several races and can be male or female.
Only a few thousand humans managed to escape from the Earth before its collapse in 2150 A.D. They spent the next few years on the terra forming of the red planet, developing new technologies and building up new civilisations. Somehow each of the three fractions "Eurasian Dynasty", "United Civilised States" and "Lunar Corporation" did this independently and separately from each other - but in the year 2160 something strange happens in this new world. Will the ED, UCS and LC join forces or continue their old war against each other? Besides the usual venues in the solar system, there are some strange looking locations: planets with moving and reflecting liquid surfaces. And beside the standard RTS - resources acquisition, base building and destruction of enemy bases, the year 2160 will have some adventure inspired tasks for the players.
This is a fantasy RPG. At the beginning of your epic adventure, a mercenary task takes you to the far north - but you're also following up a mysterious lead at the same time - the first clue you've been given since Kyra's disappearance. You get a shock during a meeting with the delegates of a dark Brotherhood - your sister's kidnappers are indeed after your family's relict. Whether there's any truth in your family being chosen ones or not, the others obviously believe it - and if you ever want to see Kyra alive again, you'll have to act swiftly...
“Iron Sky: Invasion” is a space fighter simulator, calling to mind such classics as the legendary... You-Know-Which series - further enhanced with strategy and RPG elements. The core of the gameplay is based on ship-to-ship dogfights, combined with assaults on giant spaceships (such as the Siegfried-Class Zeppelins), as well as tactical thinking and resource management. The game is set in outer space, where the players must defend the Earth from the invasion of the Moon Nazis. The players control spaceships to freely roam the space and attack Nazi vessels; various weapons and equipment are at their disposal, from laser cannons and missiles to handy drones and satellites which can be launched from certain ships. The vessels are also equipped with military countermeasures, to protect them from enemy fire. The players can access a tactical map of outer space to spot the positions of Nazi forces or any ongoing battles, and thus instantly know where to fly. The ultimate goal is to destroy the secret Nazi base hidden on the Dark Side of the Moon and to keep the Earth safe from the invading spacecraft. Being based on the cult movie, the “Iron Sky: Invasion” comes with a touch of politics as well: various nations will offer unique missions, yet to accept or refuse them is up to the player. Some missions tempt the players with special rewards, such as precious upgrades or even brand new ships. The players can dock at an allied space station to recharge weapons, purchase upgrades or even switch ships. Almost all spaceships that appear in the film can be controlled in game (except for the largest one), including the South-Korean scout ship “Zerg”, the Australian bomber “Dundee”, or the UK fighter “Spitfire”. The availability of some will depend on the completion of certain missions. The ships’ sub-systems can be further upgrade in the hangar: for example, upgrading the offensive systems will increase the number of weapons and boost their power, while an engine upgrade will improve the ship’s speed and range of interception. Upgrades require special resources, which can be scavenged from destroyed enemy units or found in outer space.
Step into the boots of the vicious pirate Christopher Raven and get revenge on the men who killed your family and took your hand. Explore the Caribbean on land and sea, slaying your enemies with a combination of blades, bullets and cannon-fire. Vendetta’s free-flowing combat system allows you to dispatch your foes in a variety of brutal ways; use blocks, counters, parries, pistols, combos and devastating finishing moves utilizing Christopher’s hook to strike terror into the hearts of your enemies.
The year is 2140. After numerous wars and several environmental disasters, only two world powers remain; the United Civilized States (»UCS«), covering the American continent, Western Europe and North Africa, and the Eurasian Dynasty (»ED«) covering the coherent landmasses of Eastern Europe and Asia. The damage caused by the long wars led both world powers to evacuate the population to recently built underground cities. Australia and most parts of Africa were sacrificed during the long wars, which lasted several decades. Highly toxic biological and chemical weapons were developed on these continents, leaving them so badly contaminated, that no human life can survive there. Not even the use of robots and machines is possible. The general opinion was that these continents would forever remain uninhabitable, and they were wiped from every map. Most of the world's population forgot that this land ever existed. Natural resources are becoming scarce and have to be extracted above ground. There have been a number of small conflicts between the UCS and the ED, the last of which escalated and became a fierce and bitter war - the final world war. Only one side can win. This final war will decide who will get the last of the available natural resources and ultimately rule the world. EARTH 2140 is a real time strategy game involving the high tech warfare of the 22nd century. More than 50 exciting missions, an unprecedented AI, more than 100 ground units, mechs, flying units and ships, strategic orders like formations, escorts and others make Earth 2140 a high class product. This version of Earth 2140 supports resolutions up to full HD and contains both Mission Packs (Mission Pack 1 and Mission Pack 2).
World War III: Black Gold takes the player to the near future. The political crisis has been going on for months, leading to worldwide turmoil. A secret conference of the UN Central Geological Commission reveals that worldwide oil reserves have reached dangerously low levels: Oil reserves will run out within 8-10 years. This proves too short for even the most highly industrialized countries to switch their economies to alternative energy sources. Soon, mass protests erupt all over the world, effectively shutting down the global economy. The Great Powers have declared WW III...
Two Worlds II: Call of the Tenebrae is the second big extension to Two Worlds II, a third-person action RPG game by the Polish studio Reality Pump. The Call of the Tenebrae expansion appeared six years after the premiere of the original and accompanied the release of the refreshed version of Two Worlds II, so it could offer improved graphics. Adventure focuses on a completely new enemy - the sinister race of rat-like humanoids that serve even more formidable creatures seeking to destroy the world of Antaloor. The player's task is to gather allies, both among old acquaintances and new characters, and contain the danger. The Call of the Tenebrae story campaign provides several hours of fun. It takes place in new, diverse locations, where items and skills are previously unavailable, and more enemies to defeat. Apart from the extensive single-player content, the extension does not introduce any news to the multiplayer mode.
Heli Heroes updates the old-school "shoot'em up" arcade machine games to new dimensions on today's PCs. You command an AH-64 Apache Longbow or a Russian Hokum helicopter. The goal is to fly through various levels and carry out the mission objectives. During the missions you will find different types of weapons and additional offensive and defensive systems. The game's look and feel is made up of a 3D landscape that you fly your helicopter over, through and into. The mix of reality and Sci-Fi missions vary from destroying Iraqi oilfields up to fighting against the "Big Boss" enemies in Alaska.