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Atomic Cannon is a fun arcade game that is easy to learn but difficult to master. In this strategic tank artillery duel you battle against computers or friends on 25 different landscapes. Players take turns aiming and firing at each other with over 100 weapons of mass destruction including nuclear bombs.
Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.
Bannermen is a real-time strategy (RTS) game, developed by the Swedish studio Pathos Interactive. The game will test your abilities as a battle commander where the main tasks consist of base building, resource management and battling enemy armies. The game takes place in a semi-fantasy medieval world that has been brutally damaged due to decades of war, starvation and natural disasters. The people are in desperate need of a powerful leader that can unite the kingdom. Many tribes claim their right, but there is only room for one banner in the kingdom capital. Command your troops through the war-ridden land, place your banner and let no one stand in your way to fame and glory!
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
Star Control: Origins is a science fiction action-adventure game that combines planetary exploration, diplomacy with alien races, and one-on-one ship-to-ship space battles. Players captain a starship, sending a lander to survey planets, gather resources, and examine artifacts, then spending those resources on new technologies, weapons, upgrades, and ships from other races. The top-down Fleet Battles pit two vessels against each other and can be played against the AI or in multiplayer. It is considered part of the Star Control series but takes place in a separate universe from the original games.
The Apocalypse is here. Demons all around. Now, it’s time to fight back! Build, manage and defend your base in a post apocalyptic colony simulation. Will you survive Judgment day?
Saudi Arabia, one of the worlds leading oil suppliers and a key U.S. ally, has been taken over by a highly organized group of radical terrorists. The government is in a state of collapse and turmoil and you have been chosen to lead the United States armed forces to restore control.
The Long Journey Home combines the endless freedom of space with a new open questing system that always leaves you in command. Deliver the stranded Glukkt to his homeworld as he asks, or to your new slaver friends? Attempt to make allies with everyone, or pin your hopes on the tougher races, and hope they never turn on you? Jump by jump, make hard decisions and live with the consequences, in a universe that is never the same twice.
Take the role of Captain in this Space Survival Simulation as you explore a massive star system in search of a new home for humanity. Outfit your ship, hand pick your crew and set off on a journey through an open-world where you must scavenge resources, shelter civilians and outrun a hostile alien force.
Girls' Frontline is a moe anthropomorphism game in which the player controls of android characters, known in-game as "T-Dolls" or "Tactical Dolls", each of which represents a real-world firearm. The player plays as a newly recruited commander of an area who commands the T-Dolls in battle, and organises the echelons as well as the T-Dolls' wellbeing. Battles are a mix of turn-based strategy puzzles on a set map with enemies that can move about, random item nodes and heliports/command nodes, from which the player can summon their own echelons, or support echelons, which are echelons that the player's friend sets on their profile to be used by others, and real-time battles with enemy echelons. Battles are for the most part automated, although the player can activate the T-Dolls' special abilities manually if wanted, or order them to different spots in formation (which the player can organise out of battle to be set as the default formation when entering a battle) or to withdraw in order to conserve health or resources). Players also have the option of withdrawing specific echelons from the mission altogether if they wish. Gameplay progresses by playing on the campaign missions, logistic support missions, or combat simulations to level up each T-Doll. The game also features gacha elements, such as in the production and heavy production of T-Dolls and equipment, or in the Dormitory with costumes and furniture sets for the T-Dolls on a time-limited basis with several sets and costumes being available for a limited time, before another few sets and costumes are revealed and added. After a while, old costumes from previous gacha events will be added to the "Black Card" store, where players can exchange an amount of Black Cards (obtained from gifting T-Dolls a duplicate costume that has already been gifted before) for a costume of a previous gacha set. Players can customise their dorms with furniture, and interact with Chibi renditions of the T-Dolls in the echelon corresponding with that dorm. They can also gift the T-Dolls food and costume, which raises the affection of the T-Dolls. Affection is also gained from success in battle, and is lost when the T-Dolls die (unless it is a boss battle) or when another T-Doll in the same echelon dies.