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Three dimensional horrible marble rollerball in a godforsaken hole called...
For the 13th link in Haunted PS1's C.H.A.I.N. is a simple dodging game. Nearby metal objects are purported to migrate by a couple inches if the game is left on for a certain duration.
In ancient Greek mythology, Pygmalion was a highly accomplished Cypriot sculptor. Though skilled at imitating the human form, and well acquainted with it's subtleties, he became disgusted by it when he witnessed the Propoetides prostituting themselves. These women were punished by Venus for their lack of worship with a coarseness of skin and a crudeness of nature, and were then forced into prostitution. Seeing this, Pygmalion the sculptor was repelled and could no longer appreciate women.
A short somber game about exploring a forgotten town.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?
Take the Watson-Scott personality test and discover your deepest and darkest fears. 30 multiple-choice questions will tell you if you're more afraid of clowns, snakes, or something more sinister...
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.