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Bursting with the same cheerful design, adorable characters, and timeless gameplay as the originals, Puzzle Bobble VR: Vacation Odyssey is the next evolution of the classic Japanese action puzzle game franchise – with the immersive fun of virtual reality!
Two of Taito's most beloved arcade classics combine with cameos from their other releases to produce one frantic title.
NES port of Arkanoid. The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
Rhythm Game x Roller Coaster!!!!
QQQbeats!!! is a new game that features both rhythm and puzzle elements. Support is included for two-player online and offline battles.
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.
A new title in the Puzzle Bobble series featuring a four player co-op story mode.
Touhou Spell Bubble is a versus puzzle game which combines Puzzle Bobble-style orb shooting with rhythm elements
You control Zeke the zookeeper who must rescue his girlfriend Zelda from the Zoo. There are four levels or "adventures". Each level has its own task such as trapping the animals in the zoo, jumping ledges up the screen and jumping animals to earn a bonus keeper.
Based on the 1994-released The Ninja Warriors: Again, which is a Super Famicom arrangement of the 1987-released arcade game The Ninja Warriors, The Ninja Saviors: Return of the Warriors is a 25-year-later remake from the Tengo Project main staff that brought you the original games. While retaining its 16-bit style, The Ninja Warriors: Once Again significantly enhances the character resolution, pattern amount, and more to match the latest hardware. In addition to two new playable characters, The Ninja Saviors: Return of the Warriors implements a two-player co-op mode that was not available in The Ninja Warriors: Again.