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In JumpStart Pre-K, the player goes to various locations in a town, including a bakery, a firehouse, and a construction site. Each place has an educational minigame hosted by one of four characters: Eleanor the elephant, Casey the cat, Kisha the koala, and Pierre the polar bear. Upon completing minigames, the player earns objects to put in the park.
JumpStart Learning Games Phonics is an educational game released by Knowledge Adventure in 1999, based on the JumpStart Kindergarten: Why Did the Bus Stop? video. Players explore three main locations - the Barn, Fire House, and Train Station - collecting clues to solve the mystery of why a bus stopped. The game's core mechanics involve completing activities at each location, gathering clues that appear in the Look and Listen window, collecting objects from different areas, and deducing the bus stop reason from four randomized clues. Upon successfully solving the mystery, players earn a certificate and can print game characters and objects. Each game features multiple possible explanations for the bus stop, with clues randomized at the start, ensuring a unique experience each time.
JumpStart Math for Kindergartners is a game released in 1999 that teaches kindergarten math skills. Hopsalot helps the residents of CloudTown prepare a surprise birthday party for the giant Guthry.
JumpStart 1st Grade Reading, later released as JumpStart Reading for First Graders, is a game released in 1997 that focuses on teaching a first grade language arts curriculum. Frankie's circus pals have been trapped in a magical jigsaw puzzle by mischievous Mel the Magician. The circus can't go on...or can it? Play exciting carnival games that build critical reading skills, then exchange your carnival tickets for pieces of the jigsaw puzzle. Reassemble the puzzle and save your circus friends before Mel casts a spell on you! The 1997 releases of the game support both Windows and Macintosh computers, with later releases dropping Mac support. Both Focus Multimedia Ltd (United Kingdom) and SelectSoft Publishing (North America) handled the publishing for the re-release a decade later for the year 2007.
Eight absorbing activities with five levels of content introduce addition, subtraction, and sorting of simple and complex number sets. Over 350 lessons and 1,000 problems and puzzles build operations and data skills, while exploration activities build visual and logical thinking skills. Progress reports and printable activities are included.
JumpStart Kindergarten is a grade-based JumpStart game released by Knowledge Adventure in 1997. It teaches a kindergarten curriculum. It is an updated version of JumpStart Kindergarten (1994), and in 2002 it was succeeded by JumpStart Advanced Kindergarten.
In this game, players explore the mysterious Lost Island after crashing a blimp with Frankie. To finish the game, players must obtain 60 helium tanks to fix the blimp and escape the Lost Island.
JumpStart Study Helpers: Spelling Bee is a JumpStart game released in 2003. It is geared to 1st - 5th Grades and intended to assist in practicing spelling. It is a sister game to JumpStart Study Helpers Math Booster, and both were packaged together in a bundle called JumpStart Advanced Study Helpers in 2007. The game may be played in both English and Spanish.
Educational game where the player is a member of the Secret Society of Dr. Brain, dedicated to exploration, adventure, and learning through time travel!
JumpStart Advanced Kindergarten is a game originally released in 2002 as JumpStart Advanced Kindergarten. It is intended to cover various essential kindergarten skills.