Looking for movies, shows, games, or books similar to Whom the Telling Changed? Check out these recommendations on mosaic.
It figures that your pickup would die on a night like this and leave you stranded in the dark New Mexico desert. But nothing else figures about this night, man. Nothing at all. An example game for Aaron A. Reed's book Creating Interactive Fiction with Inform 7.
Missing employees, wily crustaceans, malfunctioning kitchen equipment and a terminal food shortage, all on the night the most important culinary critic in the world has chosen to review your debut restaurant? Surely there's nowhere to go but up.
18 Cadence is an experiment in interactive narrative, asking players to build something from pieces of story. There was a house at 18 Cadence Street. It was built in 1900. It burned to the ground in the year 2000. In between, people lived there: soldiers, mothers, bankers, stoners; people with secrets, with chores, with dreams, with regrets, with too much stuff or not enough, with sleepless nights, with laughter and with each other. In 18 Cadence, you can explore a century of living and assemble your own story from thousands of narrative fragments. Capture one life or juxtapose people from different eras. Slide, position, and recombine details like magnetic poetry. Decide what's worth telling, and what should be left out. What story will you tell?
A piece of Interactive Fiction written by Aaron A. Reed. Winner of the Best Game award in the 2009 XYZZY Awards.
The little match girl goes on a spooky adventure with her friend (a crow).
In The Little Match Girl by Hans Christian Andersen, a little girl is forced to sell matches on the street in the cold of New Year's Eve.
The little match girl is hired to assassinate a disgusting old man.
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
You're an ordinary Soviet citizen, but to your surprise you are selected to play a highly important part in the defense of the Motherland - and then the crisis comes...
Your vision clears as you gently land in an endless landscape. There is the wind, a bleak and chill thing. And there is your sense of uncertainty: You don't know which way to go. Or, maybe, which way you went.