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A version of Bandle using exclusively video game music.
A PICO-8 demake of iii, a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore underground caverns, gain vision of other dimensions, help the inhabitants, and expand your horizons.
A low-res 4 key rhythm game inspired by games such as Stepmania & DDR.
This is a PICO-8 port of Stealthscape, a top-down momentum based speed game that has you pitted against a wide variety of enemies and obstacles while you try to quickly make your way to the portal at the end of each stage.
An endless jumping game where you have to die to expand your Crunkipedia.
A low-res demake of Friday Night Funkin' made in PICO-8
An idle crafting game inspired by games such as Forager and Minecraft made in PICO-8. Use your pickaxe to mine any and all materials you can find, and craft your way off the islands.
Stealthscape is a top-down momentum based speed game that has you pitted against a wide variety of enemies and obstacles while you try to quickly make your way to the portal at the end of each level.
GentleMoon 2 is a second game in GentleMoon series, an action game, filled with jokes and unlogical funny things to make you smile. The objective is to fly to the Moon and get away from the zombies this way. Before your trip to the Moon you collect the things that helps you to survive, like food, a weapon, good music, tv... Features: Flashlight - SCT (spinning christmas tree) Weapon - CRAP (chair rendering apple pie) Car - made of Comic Book and Magic Rocket to fly to the Moon - Santa's "borrowed" sledges Multiple targets to shoot - Afro Zombies and Penguins... What else would you need? Silly jokes all over the place!
Rico is an arcade-style, first-person shooter inspired by modern action cinema. In the game you and a friend play as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organised crime taskforce. Planning is tactical rather than strategic, players must react in the moment to shootouts as they unfurl, with additional extra time to assess the situation if they are able to surprise their adversaries. Ammo and enemies are plentiful, and combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great.