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An escape-the-room flash game where the player is trapped in a room. This would later be expanded into a bigger series, and eventually ported to the DS under the same name.
A collection of four escape room games originally made in Adobe Flash by Toshimitsu Takagi, ported and published on the DS by Success in 2007. It contains Crimson Room, Viridian Room, Blue Chamber, and White Chamber, and revamps the puzzles therein.
Crimson Room: Reverse's premise is that the player finds themselves trapped in a single room. Controlling a cursor that can click on items to search and investigate, it's up to the player to scan the environment for helpful objects and figure out how to use them. The ultimate goal is unlocking an exit door and earning freedom.
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.
The sixth game released by Gotmail. The player must escape a garage.
The third game released by Gotmail, this time in collaboration with the used car website Goo-net. The player must escape a car shop.