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A single-screen shoot'em up written by Tom Luhrs and published by Datamost for the Apple II.
Space Strike is a commercial Space Invaders clone.
A fantasy adventure RPG in which up to 5 players can take part as they attempt to find the wizard's ancient ring.
Mr. Robot and His Robot Factory is a single-player platform game created for the Atari 8-bit family by Ron Rosen and ported to the Apple II and Commodore 64. The music for the Atari 8-bit version is by Gary Gilbertson (using Philip Price's Advanced Music Processor) and published in 1984 by Datamost. Robert McNally performed the Apple II translation.[2] The player controls a humanoid robot that must climb and jump its way through a factory. The factory is filled with suspended platforms, ladders and conveyors belts. The game includes a built-in level editor.
Swashbuckler is an early fighting game for the Apple II family of computers, created by Paul Stephenson and published by Datamost in 1982. The player controls a sword-wielding swashbuckler who must fight and dispatch various attackers. Combat occurs in a wooden-beamed ship's hold littered with skeletons and cobwebs, which the player views from the side.
A action game in which the player controls a vehicle through mazes on Mars while avoiding the vicious Mars Cars and collecting Martian treasures.
In your search for the Idol you clamber through ancient ruins, evading traps and monsters while searching chests for some rare but much needed items to help you in your quest.
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
A rather obscure 3D Platformer where ya jump as a rabbit in a rather yet well-designed environment. π·ππ'π‘ πππ‘ π πππππ ππ¦ π‘βπ π‘βπ’ππππππ, π‘βπ πβπππππ‘ππ πππ£πππππ‘π ππ’πππ π’π πππ π‘βπ π¦ππ‘ πππ πππ ππππ .
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. Itβs a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a βplatformβ in a platformer and turns it on its head.