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Fish the deepest depths of the ocean with this Nintendo DS Homebrew Game! Created in 48 hours for the Ludum Dare 48 Compo Event.
A homebrew endless runner.
Armed with a minigun, fire at will to begin digging holes! Your goal? To unearth coins, diamonds, rubies and other treasures! But beware, there are also very dangerous beasts living underground, and death comes quickly to reckless miners.
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.