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The story of the game is that the sacred rainbow has shattered into seven pieces and it's up to Ardy to obtain them all again. Whoever collects all seven pieces will receive one wish. An evil king named Visconti has already gotten one piece and is searching for the others. To this end he sends out various creatures and henchmen such as Beecroft, Catry and others. These creatures form the opponents for Ardy during the game. Ardy is assisted by friends along the way like the elder (unknown name), Nina, and a mysterious adventurer named Don Jacoby.
One of the most popular entries in ASCII's RPG Maker series, RPG Maker 2000 was largely responsible for popularizing the use of RPG creation software outside of Japan.
The object of the game is to navigate through Groken Castle to rescue Princess Margarita. The player can push certain objects throughout the game to accomplish progress. In some rooms, the prince can only advance to the next room by aligning cement blocks, Honey Jars, Candle Cakes, and Elevator Controlling Block.
Educational RPG about computer hardware by Michiaki Tsubaki.
The NES port of Castlequest. The object of the game is to navigate through Groken Castle to rescue Princess Margarita. The player can push certain objects throughout the game to accomplish progress. In some rooms, the prince can only advance to the next room by aligning cement blocks, Honey Jars, Candle Cakes, and Elevator Controlling Block.
You control a boy walking through a platform maze trying to collect items while being chased by enemies. They can be killed by using the boomerang. The boomerang has a limited range and, if thrown, must always picked up. It will not return to you.
Mole is a whack-a-mole type of game where the objective is to hit on the head of colored moles as they emerge from 8 holes situated in cardinal and ordinal directions from the center of the field. However, the color of the mallet changes frequently and the player has to respond to it because hitting a mole of the same color as the mallet will result in decrease of the score bar. If the player is unable to fill the score in time (indicated by a timer bar), the game is lost. There are 9 difficulty levels, with higher difficulty featuring more frequent appearance of moles of the same color as the mallet, thus requiring more attention of the player.
Marine Battle is an arcade shooter which pits your destroyer against a multitude of aerial and naval forces. Your ship can move back and forth across the top of the water, and can fire directly upwards at planes or downwards at submarines or the elusive ghost ship whose shadowy presence occasionally manifests itself at the bottom of the screen. Both planes and submarines may fire back at you, and the goal for a given level is to destroy a certain number of submarines before a timer runs out and while avoiding incoming fire. Destroying a plane will cause its pilot to bail out into the water, and he may be collected for extra points. Your war ship also has a finite amount of ammunition, and a limit on the number of bombs/shots in the air at any one time. When ammo supply runs low, a resupply ship appears at the side of the screen allowing you to restock. Later levels increase the rate of fire of all of the enemies, and the game continues with increasing difficulty until you eventually lose all your lives.