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A game made during Game Jam Madrid Crea. You can skip any level in the game (just check the help menu).
In Spain, January 5th is the night before Three Kings Day. Children write letters, tidy their rooms and leave milk and cookies next to the door. They're hoping the three wise old men will bring them the toys they asked for. For us, Christmas really ends on January 7th. My grandfather died around this time, which for some reason felt even more shocking. He owned two toyshops and Christmas was always a busy time for the whole family. It had that additional meaning for us that always made it different. When he passed away, this day acquired yet a new flavour, though it was a bittersweet one. But my grandfather did so much more. He traveled to so many places I completely lost track of them. He built the house where my family still lives. He didn't just sell toys, he made friends everywhere, started businesses and was always building or fixing something. This tiny flat-game is about how January 5th has felt over the last few years. I hope that every time we lose somebody important to us they leave knowing how much we loved them.
A tiny game where you roll dice, use them to activate skills, and hope to survive the winter.
A meditative digital toy
Alt game made with cardboard art about a kid who must grow up.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.
Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.