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Dodger is a game in the style of Pac-Man. In Pac-Man the player has to eat all the dots from the board in order to pass to the next level. In this game the dots are replaced by fruits (apple, strawberry and cherry) that the player has to eat in order to get a score and to go to the next level. The enemies are four mean laser machines in the sides of the levels and they attack the player by shooting lasers. When the character is hit, a life is lost. Unlike Pac-Man there are no special pills in the game. The board also contains skulls and they also make the character lose a life upon contact. After every level a password is provided to continue playing from that level immediately.
A homebrew endless runner.
Armed with a minigun, fire at will to begin digging holes! Your goal? To unearth coins, diamonds, rubies and other treasures! But beware, there are also very dangerous beasts living underground, and death comes quickly to reckless miners.
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.