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Set in 1980s Japan, Witch on the Holy Night tells the story of fan-favorite Type-Moon character Aoko Aozaki as she attempts to navigate the complex world of magecraft while also dealing with the everyday struggles of life as a high school student! Players will experience the thrilling origin story of this much-beloved character, penned by Kinoko Nasu, famed creator of the Fate series, himself.
A remastered version of Fate/Stay Night, a fantasy action drama visual novel and TYPE-Moon's first-ever commercial release in 2004. Based on the 2012 release of Réalta Nua, it features a series-first adaptation into languages such as English and Simplified Chinese, as well as graphics and animations rendered in full HD. Experience in vivid detail the story of Shirou Emiya, a teenage boy with dreams of becoming a Hero of Justice, and his battle revolving around the omnipotent wish-granting vessel, the Holy Grail.
Fate/Hollow Ataraxia is a Japanese visual novel game and the sequel to Fate/Stay Night. The word ataraxia in the title is a Greek term for tranquility, giving the title the combined meaning of "empty (or false) tranquility". The plot of Fate/Hollow Ataraxia is based half a year after the events of Fate/Stay Night. Like its preceding counterpart, the story is set in Fuyuki City. Bazett Fraga McRemitz, a member of the Mages' Association and a master in the Fifth Holy Grail War, wakes on the fourth day of the Fifth Holy Grail War with a new servant, Avenger, and no memory of what happened to her beforehand. She and the Avenger set off to fight and win the Holy Grail War.
A remake of Type-Moon's classic doujin game Tsukihime, featuring a rewritten scenario with major differences in its setting and plot, as well as several new characters.
The one who obtains the Holy Grail will have any wish come true. The Holy Grail War. A great ritual that materializes the greatest holy artifact, the Holy Grail. There are two conditions to participate in this ritual: to be a magus, and to be a "Master" chosen by the Holy Grail. There are seven chosen Masters, and seven classes of Servants; beings akin to superhumans with incredible fighting abilities. There is only one Holy Grail. If you wish for a miracle, prove that you are the strongest with your powers. Emiya Shirou is a high school student who has learned rudimentary magic from his father and uses it to fix objects. He finds himself engaged in the Holy Grail war as he gets attacked by a Servant. As he gets cornered, he somehow summons his own Servant and manages to stay alive long enough to compete against the other Masters.
The one who obtains the Holy Grail will have any wish come true. The Holy Grail War. A great ritual that materializes the greatest holy artifact, the Holy Grail. There are two conditions to participate in this ritual: to be a magus, and to be a "Master" chosen by the Holy Grail. There are seven chosen Masters, and seven classes of Servants; beings akin to superhumans with incredible fighting abilities. There is only one Holy Grail. If you wish for a miracle, prove that you are the strongest with your powers. Emiya Shirou is a high school student who has learned rudimentary magic from his father and uses it to fix objects. He finds himself engaged in the Holy Grail war as he gets attacked by a Servant. As he gets cornered, he somehow summons his own Servant and manages to stay alive long enough to compete against the other Masters.
Fate/Stay Night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/Stay Night rated for ages 15 and up titled Fate/Stay Night Réalta Nua was released later. Fate/Stay Night's gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and make different choices during the decision points to progress the plot in an alternate direction.
This story is about a young boy named Tohno Shiki who, after experiencing a traumatic accident, wakes up in the hospital with the ability to see lines and cracks in every surface and being. These lines, when traced with any sharp or blunt edge, will be permanently cut. As he is forced to see these lines everywhere, Shiki is distraught until he meets a mage girl who gives him glasses that allow him to live a normal life. Years later, after living in a relative's home, the death of his father has him summoned back to the mansion he left years ago. There he must learn to live with his younger sister and two maid girls. One day Shiki's life takes a turn for the worst when, on the way to school, he meets a blonde woman and he's overcome with the urge to kill her.
Throughout the Fate franchise, pairs of masters and heroic spirits —also known as servants— have been fighting across history in a series of Holy Grail Wars, with the winning duo receiving an ancient artifact that grants wishes. Fate/Samurai Remnant continues the series’ epic Holy Grail War in the fourth year of the Keian Era, Edo Period Japan. It has been several decades since the end of a turbulent, blood-soaked era, and while the people are finally enjoying peace and tranquility, a battle between seven pairs of masters and servants is about to begin as the “Waxing Moon Ritual” unfolds in the shadows. This is where the game’s hero, Miyamoto Iori, a young man in Asakusa, finds himself caught in the violence alongside his servant Saber, as they fight to be the last pair remaining in order to receive the granter of wishes, the “Waxing Moon Vessel”.
Fate/unlimited codes is a fighting video game based on the visual novel Fate/stay night.