Looking for movies, shows, games, or books similar to Mighty Math Zoo Zillions? Check out these recommendations on mosaic.
Robby Raccoon and Emily Squirrel are on a mission to find the missing book mobile under the ocean. Along the way they find lots of things to do. At Pier City there is a stingray that paints long and short vowels. Kids hear the sounds vowels make and then hear words and sentences that use the sounds. Young readers then use what they learned to deliver mail. The postcards and packages have vowel sounds and words. At the Powerstation kids put letters together to sound-out words. This is a great phonics activity. Kids hear all the letters sounded out as they form words. Children also blend bubbles to make words with consonant blends, find words with a target blend or digraph sound and find books under the sea. Once children find storybooks they can hear them read aloud or record themselves reading the story and play it back. Kids will love playing these activities and parents will agree for learning phonics the Let's Go Read series is remarkable.
An edutainment game involving four superheroes and four games, each involving math.
Solve Mysteries and Bring Order Back to the Sky Islands! Break out your logic, prioritization and decision-making skills—you’ll find hundreds of zany and absorbing challenges at the Sky Islands! The more problems you complete, the more clues you pick up for the mysteries. Then zip on over to Clue Central and help Detective Joe Cluestoe and his sidekick, Spike, identify who’s behind each daring deed.
Thinkin' Things Frippletown offers age-appropriate activities that allow students to explore and practice various thinking strategies, including analyzing attributes, using logic, working backwards, identifying multiple solutions, and practicing creativity.
It is a dark and stormy night as you step backstage to be guest director at the Wonder Dome, the world-famous auditorium of light, sound, and electricity. But great zotz! The theater has been zapped by lightning, and the Laser Control System is on the fritz! Can you learn all about light, sound and electricity to rescue the show? Using your own mental powers and some help from zany ZAP! stars Blaze, Surge and Riff, apply the principles of science to set up and test experiments with lasers, sound waves and circuits. Then, orchestrate your own wacky electro-laser-sound concerts!
A collection of three board games: Go-Moku, Mancala, and Nine Men's Morris.
The first game in the Mighty Math edutainment series.
Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.
A collection of three board games: Jungle, Surakarta, and Tablut.