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"I need a heart in order to open it." Imscared is a metahorror game that protagonizes the player, putting him or her in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive you as many times as it can.
Remnants of a Scare is a first-person horror game that protagonizes the player and puts them in a surreal exploratory experience. Relive this loneliness to your heart's content.
Made for the Global Startupcities Gamejam with the theme "A Win-win situation".
Keychain is a short game made by Ivan Zanotti & fran43 for GMTK Game Jam 2019. In Keychain your survival depends on how you use the keys you find.
I hear gnawing...
Calm Time is a short indie freeware horror game created by Goos Entertainment, a development group composed by Ivan Zanotti (The creator of Imscared), RevoLab (The creator of 7Days) and Bellini Virgil. It was released on November 20th, 2013.
Gene Rain is a next-gen 3D third person shooter game. The story is set in a futuristic world, with a linear narrative structure, and uses shocking visual effects to present a brand new world for the players ' enjoyment.
Shelly “Bombshell” Harrison takes on a quest to slay evil transhumanist mastermind Dr. Jadus Heskel in the streets of Neo DC. She leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There’s no regenerating health here; stop taking cover and start running and gunning. Shelly’s crusade to take down Heskel’s army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Ion Fury laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn’t mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. 3DRealms, Voidpoint and 1C Entertainment have taken the best of both worlds and cooked it all into a bloody stew.
Rico is an arcade-style, first-person shooter inspired by modern action cinema. In the game you and a friend play as a pair of loose-cannon police partners, given twenty-four hours to crack a case as part of an elite organised crime taskforce. Planning is tactical rather than strategic, players must react in the moment to shootouts as they unfurl, with additional extra time to assess the situation if they are able to surprise their adversaries. Ammo and enemies are plentiful, and combat is punchy and impactful, supported by an extensive destruction system that ensures every shot looks and feels great.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.