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Tacoma is a sci-fi narrative adventure set aboard a high-tech space station in the year 2088. Explore every detail of how the station's crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
A first-person exploratory game taking place in 1995 in which Katie, a university student back from Europe, arrives at her family's newly inherited mansion only to find nobody there, with a note from her younger sister Sam suggesting that she's left home. Katie must explore the mansion to put together the stories of where her parents have gone and why Sam has decided to leave.
Gone Home, the genre-defining Story Exploration Video Game, is now available in the comfort of your living room! June 7, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Find out for yourself as you explore the house on Arbor Hill in the award-winning game that’s been called “a remarkable achievement” (IGN) and “the greatest video game love story ever told” (The New York Times). Experience one of the generation’s defining indie games plus more than 90 minutes of behind-the-scenes commentary by the developers, actors, and musicians that made Gone Home possible!
Explore a mysterious hot springs in the dead of night and meet the other lost souls who are drawn to this place.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.