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The main character of Gränsland is on the threshold of adulthood: she leaves her family nest and moves to an apartment in an ordinary building. But it is not as simple as it seems at first sight, and the atmosphere there is not at all neighborly: the tenants are always hiding something, and the mysterious doors in their apartments, which nobody seems to see, emit a dim light
The crazy vacuum cleaner has sucked in all the words and language, and it is up to the player to sort out this mess and bring back the words. The game is built upon the first game in the series and is aimed toward children that have developed further understanding of reading and writing.
This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.
In this game you play a game for every letter, then you ring the bell to wake the letter up.
Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.
Educational game for teaching young children English as a second language.
A Danish edutainment point-and-click adventure game set in a castle. The player directs Skipper and Skeeto, a mole and mosquito, as they try to find a treasure hidden in the castle. They have one hour to find the treasure or the castle will be demolished. As one hour is too little, the player can discover invisible "forgotten moments" by scanning the screen with a magnifying glass. The game has small minigames centered around subjects such as the solar system, stars or the periodic table . Most of the game is about exploring the castle, collecting items and using them to get forward. At the end of the game there is a maze. The game is second game of the francise, having very loose ties with the first game.
"Bas the Bear to Pirate Island" was a Dutch educational computer adventure game for children aged 3 to 6.
A children's game featuring a collection of mini games mainly focusing on counting.
Webkinz Jr. was the preschool counterpart of Webkinz. It was intended to be a more educational site for a younger audience of children aged 3-6. The site launched in April 2009 and was ultimately shut down some time in 2018.