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Sublation. The moment when the old is negated, giving rise to the new. Red, yet not red. Blue, yet not blue. A love simulation that paints the clash of red and blue, exploring the theme of dialectics in romance. A pair of lovers living in reality, and two goddesses wandering through dreams. These two worlds, never meant to intersect, will intertwine through your intervention. Red and blue. Knowledge and folly. Mars and Earth. Passion and calm. Dreams and reality. Truth and illusion. Thesis and antithesis clash, simulating the process of their sublation. With dialectics as the core theme, this game is inspired by the In Praise of Folly and Chaos theory.
The heroes narrowly escape the collapsing Temple of Lumina, but their victory is short-lived as the corrupted crystal destabilizes, opening a rift to the Shadow Realm. Entering the Shadow Lord’s domain, they confront his growing power, ultimately shattering the crystal—only to inadvertently unleash him. Guided by a mysterious Keeper, the party embarks on a perilous journey to recover the Shards of Eternity, fragments of creation needed to restore balance across collapsing realms.
The band of adventurers confronts chaos spreading across realms after an ancient artifact is shattered, unleashing dark forces. As they navigate treacherous landscapes and face enigmatic guardians, they strive to restore balance by gathering fragments of primordial power. Their journey pits them against sinister foes and tests their unity and resolve, with the fate of their world hanging in the balance.
The party explores the Sunken Citadel, a ruin tied to the chaotic forces they’ve been tracking, braving spectral warriors, a cursed Sea Lord, and a collapsing structure to retrieve a powerful artifact. Their journey leads them to the foreboding Veil of Shadows, where they face shadowy beasts, trials of combat and persuasion, and traverse into the Shadow Realm itself. There, they uncover a shard of primordial light but provoke a mysterious force, setting the stage for a perilous escape and new challenges ahead.
The party explores the Sunken Citadel, a ruin tied to the chaotic forces they’ve been tracking, braving spectral warriors, a cursed Sea Lord, and a collapsing structure to retrieve a powerful artifact. Their journey leads them to the foreboding Veil of Shadows, where they face shadowy beasts, trials of combat and persuasion, and traverse into the Shadow Realm itself. There, they uncover a shard of primordial light but provoke a mysterious force, setting the stage for a perilous escape and new challenges ahead.
A party of fearless adventures investigate a special cave, filled with dangerous creatures, monsters and wonders.
Stories of the Dreaming World is a collection of short stories put together in RPG Maker VX Ace. Though some of them may seem unrelated, they are small pieces of a bigger puzzle. The stories follow the perspectives of different characters involved with a certain world. An immortal alchemist. The fledgling god of a newborn world. A homunculus and the weight of knowing. And perhaps more?
A visual novel based on Koshchei from Slavic folklore who is living peacefully.
Text quest in the genre of Slavic fantasy.