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Uncover the hidden wonders of Tsushima in this open-world action adventure. Forge a new path and wage an unconventional war for the freedom of Tsushima. Challenge opponents with your katana, master the bow to eliminate distant threats, develop stealth tactics to ambush enemies in order to win over the mongols.
Ghost of Tsushima: Director's Cut Includes: - Full game. - Iki Island expansion: New story, mini-games, enemy types and more. - Legends online co-op mode. - Digital mini art book by Dark Horse. - Director’s commentary: The creative team sits down with a renowned Japanese historian to look at the world of Ghost of Tsushima and how it compares to the real-life events that inspired it. - One Technique Point. - Charm of Hachiman’s Favour. - Hero of Tsushima Skin Set: Golden Mask, Sword Kit, Horse, Saddle.
The game takes place 300 years after Ghost of Tsushima. Set in the lands surrounding Mount Yōtei, a towering peak in the heart of Ezo, an area of Japan known as Hokkaido in present day. The area is outside the rule of Japan, and filled with sprawling grasslands, snowy tundras, and unexpected dangers.
The Sly Collection is a remastered compilation of the first three Sly Cooper games, developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2010 for PlayStation 3 and later for PlayStation Vita, it includes Sly Cooper and the Thievius Raccoonus, Sly 2: Band of Thieves, and Sly 3: Honor Among Thieves, all with enhanced HD graphics, Trophy support, and stereoscopic 3D compatibility on PS3. The collection preserves the original gameplay while offering visual and performance improvements.
Blamed for the destruction of Empire City and haunted by the ghosts of his past, reluctant hero Cole MacGrath makes a dramatic journey to the historic Southern city of New Marais in an effort to discover his full super-powered potential -- and face a civilization-ending confrontation with a dark and terrifying enemy from his own future. Gifted with extraordinary god-like abilities, Cole alone has the power to save humanity, but the question is-- will he choose to do so?
Sly 2: Band of Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2004. Players control Sly Cooper and his gang as they attempt to dismantle the Klaww Gang and recover the scattered parts of Clockwerk. The game expands on its predecessor with open-ended mission structures, multiple playable characters, and improved stealth mechanics. The story takes place two years after Sly Cooper and the Thievius Raccoonus. In the first game, Sly was becoming a professional thief, but in Band of Thieves, he is a professional thief, so he retains all of the moves from the first game. He also earns new moves and gains different items to assist him in his dark craft. Players might start a level as Sly, and then after completing a particular task, players switch to Bentley, and Murray, respectively.
Infamous is a single player open-world action/adventure game that places you in the role of Cole McGrath, a once regular guy who in the aftermath of a horrific catastrophe finds himself not only alive, but developing a fantastic array of superpowers. Going from ordinary to extraordinary overnight isn't something to take lightly. With these powers does one exact revenge? Protect the innocent? Or perhaps, dabble in a little of both? The choice is yours in Infamous.
Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.
Sly 3: Honor Among Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2005. The game follows Sly Cooper and his crew as they recruit new allies to help unlock the Cooper Vault while facing off against Dr. M, a former member of Sly’s family lineage. It introduces new playable characters, expanded mini-games, and a 3D mode with optional glasses.
First-time Nintendo 64 developer Sucker Punch Studios jumped onto the scene with a highly original 3D platformer. The design philosophy behind the title is simple -- rather than build the platformer around the main character, the software house opted instead to focus on the interactivity of the 3D environments he travels. To that end, Rocket employs an advanced physics engine which allows the main character, a lovable unicycle-based robot named Rocket, to travel and experiment with colorful, platform-esque worlds with realistic gravity and inertia. Every object has its own set of lifelike attributes that must be "weighed" into consideration when solving puzzles.