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A brutal retro FPS roguelike set inside a collapsing mind filled with biomechanical horrors. Die. Adapt. Descend further.
Metal Ape is a 2D souls-like metroidvania game where you play as a cyborg exploring a treacherous world filled with deadly enemies and dark secrets. Master brutal combat, wield powerful abilities, and journey deep into the abyss in search of the truth. This demo later turned into an Oddworld-like platformer with the same name.
2D platform game with classic platform gameplay, deadly traps, dark storyline and unique hero abilities, all in Tim Burton's-like audio-visual.
Firescape is a short game where you play as a firefighter. Need to put out a fire? Use your fire extinguisher! Need to get to the fire if it's too high? Fly your fire extinguisher! But be careful, something hides in the fog. He is watching. He always watches. He knows, you are somewhere here. Try to stay inside or he will see you.
FleshBound is a fast paced and blood pumping demon-slaying speed running first person action platformer with a unique “splatterpunk” aesthetic. Fight, jump and sprint your way through the levels using your hookshot and wall-running skills.
A demake of "RE: Village", made in the style of 2D "Castlevania"
Corril Slayer is a 2D platformer inspired by Mega Man and Castlevania by Pure Bang Games.
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.