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Vampire: The Masquerade – Redemption is a 2000 role-playing video game based on White Wolf's game Vampire: The Masquerade and follows the adventures of Christof Romuald, a 12th-century French crusader who is killed and subsequently revived as a Vampire. The game depicts Christof's centuries-long journey from the Dark Ages of 12th century Prague and Vienna to modern-day London and New York City in search of his humanity and his kidnapped love, the nun Anezka.
Embark on the adventure of a lifetime in the epic environment of the Conan Universe. Master the sword of the greatest warrior to roam Hyboria! Complete Conan's quest across 5 vast regions of Hyboria, from the icy Cimmerial to the steaming jungles of Dafar! Find your way through endless secret temples, cursed catacombs and forgotten caves! Defeat 10 fearsome bosses! Develop your fighting skills with 16 types of sword, axe and mace, plus 50 different combos! Follow the quest and find all lost parts of the legendary Atalantean Sword to combine them into the ultimate weapon! Live in the deep, exciting storyline created in the spirit of Robert E Howard's original Conan tales! Battle against your friends in the 11 arenas in 3 battle modes, Death Match, Body Count and Time Challenge!
Marvel Nemesis: Rise of the Imperfects pits fierce Marvel superheroes against each other in a 3D fighting game. You can assume control of heroes such as the Punisher, Spider-Man, and Captain America, and duel with them in interactive and destructible environments. A new team of superheroes called the Imperfects joins the mayhem. You can play in single-player story mode to unlock collectible awards, or you can play against other gamers in multiplayer modes.
The game offers both single-player and two-player cooperative multiplayer modes as players progress through a series of levels. Featuring six playable characters—Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley—the game comprises a total of 50 levels categorized into five "archetypes", five weapon classes, and four environments. These environments include Paris from Sly Cooper & Bentley, Metropolis City on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, an original game-created environment. Players have the flexibility to choose their character for each level, with each character offering a distinct gameplay style and potential advantages on specific levels. In cooperative play, the second player assumes the role of the first player's sidekick character. For instance, if the first player selects Jak, the second player automatically becomes Daxter. The five weapon classes—Disc, Whip, Bowling, Projectile, and Melee—each bring a unique gameplay element. The Disc is thrown akin to a frisbee, with players controlling its navigation remotely using the Move controller to achieve objectives like hitting moving targets. The Whip is operated via the Move controller with 1-to-1 movement. Bowling functions similarly to the Disc, where players throw a bowling ball and guide it using the Move controller. Projectiles involve various guns and weapons, such as grenade launchers. Melee utilizes each character's distinctive weapons—Sly's cane, Ratchet's wrench, or Jak's gunstaff—to engage enemies in a manner reminiscent of their original games.
Resistance: Burning Skies is a unique Resistance experience developed specifically for PS Vita that takes full advantage of the system's dual analog sticks and features an all-new hero and story written by William C. Dietz, author of Resistance: The Gathering Storm and Resistance: A Hole in the Sky.
StarCraft: Ghost is a cancelled military science fiction stealth-action video game previously under development by Blizzard Entertainment. Part of Blizzard's StarCraft series, the game was announced on September 20, 2002, and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Several delays in development caused Blizzard to move back the release date and the game has not yet materialized. Nihilistic Software ceded development to Swingin' Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were cancelled in 2005. Blizzard announced in March 2006 that the game was put on "indefinite hold" while the company investigated seventh generation video game console possibilities. Subsequent public statements from company personnel had been contradictory about whether production was to be renewed or planned story elements worked into other products. The continued delay of Ghost had caused it to be labeled as vaporware, and it was ranked fifth in Wired News' annual Vaporware Awards in 2005. In 2014, Blizzard president Mike Morhaime confirmed that Ghost was officially cancelled. Unlike its real-time strategy predecessor StarCraft, Ghost is a third-person shooter, and was intended to give players a closer and more personal view of the StarCraft universe. Following Nova, a Terran psychic espionage operative called a "ghost", the game is set four years after the conclusion of StarCraft: Brood War and covers a conspiracy about a secretive military project conducted by Nova's superiors in the imperial Terran Dominion. Very little of the game's storyline has been released; however, in November 2006 after the game's postponement, a novel was published called StarCraft Ghost: Nova, which covers the backstory of the central character.
A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...
James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.
Welcome our guests to the Rusty Lake Hotel and make sure they will have a pleasant stay. There will be 5 dinners this week. Make sure every dinner is worth dying for. Rusty Lake Hotel is a mysterious point and click game developed by the creators of the intriguing Cube Escape series.
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?