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The legendary arcade shoot 'em up from 1996 is back in this meticulously crafted release that's sure to please both devoted fans and a new generation of shmup maniacs!
In Tatsunoko vs. Capcom, players engage in combat with teams of two characters - owned by Capcom or Tatsunoko Production - and attempt to knock out their opponents. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics.
Armed Police Batrider is a vertically scrolling manic shooter arcade game developed and published by Raizing/Eighting in 1998. The player controls teams of flying jet bikes (Batriders) each with their own pilot; players can choose up to three of nine standard characters plus another nine unlockable characters from the previous Raizing games Mahou Daisakusen and Battle Garegga. Batrider contains up to seven stages along with a large number of secrets, which are either unlockable with codes or DIP switch settings, or hidden within the game itself.
Battle Garegga is a vertically scrolling shoot'em up arcade game. The storyline takes place in a sort of diesel punk versions of the 1940s. Main heroes are brothers Brian and Jason — the sons of genius designer who want to destroy the evil Federation. Players control planes (4 air crafts to choose), fly forward, collect items and shoot to enemies. Unlike in most other scrolling shooter games, where bullets are brightly colored to distinguish from the background, bullets are realistically colored, making it difficult for players to see them. As a bonus, by entering a code, you can unlock four of the characters from Mahou Daisakusen.
Naruto: Clash of Ninja 2 offers several different game modes such as Arcade mode, VS mode, and Story mode. You can unlock new features such as new characters, stages, and modes by accomplishing certain tasks in the game.
The game takes place in the heated battles of 1944 during the Second World War as a super ace pilot attempts to defeat an entire army. The game operates and plays like most standard shooters. The objective of every level is to shoot enemy planes, tanks, trains, turrets, battleships, and defeat the boss after each level. Unlike its predecessor, 19XX: The War Against Destiny, the game plays more like the early games in the series.
The Neo Geo port of Panic Bomber. It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble. The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.
Kingdom Grand Prix is a vertically scrolling shooter/racing hybrid arcade game created by Eighting/Raizing, it was later ported to the Sega Saturn. It is the second in the Mahou Daisakusen series, but the first to include the bizarre but original feature of being a shooter/racing hybrid.
Soukyuu Guren-tai is a vertically scrolling shooter game released by Raizing in 1996 for Arcades, with a Saturn port released in 1997. The game is unusual in that, rather than using a 3:4 aspect ratio to better suit the vertically-oriented gameplay, it uses a horizontal monitor (4:3) in the style of Neo Geo vertical shooters as well as the later Radiant Silvergun and Giga Wing. There is an English version of the game titled Terra Diver, but it was never officially released.
Super Bomberman: Panic Bomber W is one of the offsprings of the Panic Bomber Series. A tile matching puzzle game that plays like a mix between Bomberman and Puyo Puyo. Tiles fall from the top of the screen, when three are matched bombs are dropped. Occasionally one of the dropped bombs will be lit, which will explode and cause a chain reaction with any bombs already present. Game over happens when the screen is filled with blocks or bombs. It was released for the Super Famicom and was only released in Japan. It features a single player mode and a multiplayer one that supports up to four players. This game also implements a Dokuro mode which involves status effects. These can do everything from reduce blast radius to igniting bombs on screen.