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L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.
Beaterator is a portable music maker produced by Rockstar in conjunction with Timbaland.
Grand Theft Auto: Chinatown Wars is an entirely original entry into the critically acclaimed Grand Theft Auto series, and brings a new level of interactivity to its sprawling open environments. With the use of the DS touch screen, players navigate their way through the streets as they uncover the truth behind an epic tale of crime and corruption within the Triad crime syndicate, delivering the unprecedented amount of depth that has become a true trademark of the franchise.
Based on the 1979 movie of the same name. A battle on the New York streets. The armies of the night number 60,000 strong, and tonight they're all after The Warriors - a street gang wrongly accused of killing a rival gang leader.
Grand Theft Auto: Liberty City Stories is an action-adventure game set in Liberty City in 1998, serving as a prequel to Grand Theft Auto III. Players assume the role of Toni Cipriani, a member of the Leone crime family, as he returns from hiding to reestablish his position within the organization. The game features open-world exploration, mission-based progression, and various side activities, maintaining the series' hallmark gameplay elements.
In this port of Grand Theft Auto: Liberty City Stories to the PS2, PS3, IOS and Android, former trusted wise guy for the Leone family, Toni Cipriani returns home to Liberty City after spending time in hiding for killing a made man. Now, the streets of Liberty City are in turmoil, as warring families vie for control and the town begins to self-destruct under waves of political corruption, organized crime, drug trafficking and union strikes. Deranged hit men, morally depraved tycoons, cynical politicians and even his own mother stand in the way as Toni tries to bring the city under Leone family control.
The PlayStation Portable follow-up to Rockstar's monumental handheld entry in the series, Grand Theft Auto: Liberty City Stories. As in Liberty City Stories, this game ventures back to the location of the second PS2 game.
An experiment at a secret research facility has gone catastrophically wrong. Daniel Lamb and Leo Kasper are the only surviving subjects. The Pickman Project will stop at nothing to hunt them down and stop the truth from getting out. Demented screams echo around the dank asylum that has caged you for the last six years. You open your eyes. A white-coated body slumps to the floor through your shaking hands. A bloody syringe slips from your arm. Waves of confusion and paranoia crash over you. You have no idea who you are or how you got here. The door to your cell is open. One choice. One chance. They took your life. Time to take it back.
High Heat Major League Baseball was a series of baseball computer games, released on PlayStation, Xbox, PlayStation 2 and PC. There were six annual versions of the game released, started with High Heat Baseball 1999, and ending with High Heat Major League Baseball 2004. The game, featuring the official licensed team and player names from all 30 MLB teams, was created by games company 3DO which subsequently filed for bankruptcy in 2003 soon after the release of the final version of the series, High Heat Major League Baseball 2004. In August 2003, Microsoft purchased the rights to the High Heat franchise from 3DO, however, Microsoft has yet to develop a new title in the series. High Heat was traditionally known for possessing more simulation-style qualities than competitors World Series Baseball, All Star Baseball, or Triple Play Baseball, but frequently lagged behind in graphical quality. At the core of High Heat′s gameplay was its batter-pitcher interface, which was often hailed as the most realistic of its era.