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After the quite successful "Wall Street Wizard", the young German software house Lifetimes has now tried its hand again at a business simulation. As with Starbyte's "Transworld", it's all about the mysterious world of the freight forwarding business. Instead of finding one's way in the hectic hustle and bustle of the stock exchange, this time one is supposed to direct the captains of the road. Up to six players (the Amiga replaces the missing one) can take part in the attempt to dominate the transport market in Europe.
A collection of crossword and word seek puzzles that you can solve on your PC. It comes with a crossword editor and import tools for for creating your own crosswords. You can save and load a puzzle while solving it. There's a timer and hint mode to enhance game play as well.
The first release in a high-regarded chess simulation series.
Use eye control to play Match Two and find a match for each card in the board. Challenge yourself to complete the board in as few moves as possible or go up in board size for a harder test of your memory! This app is also designed to be played with eye control using a Windows 10 compatible eye tracker.
Chess is #1 popular game in the world. According to FIDE, about 600 million people play chess and it is the most widespread game on the planet. "The Game of Chess is not merely an idle amusement; several very valuable qualities of the mind, useful in the course of human life, are to be acquired and strengthened by it, so as to become habits ready on all occasions..." (Benjamin Franklin, scientist)
Wait, if this game is NOT chess, then what is it? It's a mind blowing puzzle game with some simple chess rules and a few special ingredients to make it fun and challenging for everyone!
Turochamp is a chess program developed by Alan Turing and David Champernowne in 1948. It was created as part of research by the pair into computer science and machine learning. Turochamp is capable of playing an entire chess game against a human player at a low level of play by calculating all potential moves and all potential player moves in response, as well as some further moves it deems considerable. It then assigns point values to each game state, and selects the move resulting in the highest point value. Turochamp is the earliest known computer game to enter development, but was never completed by Turing and Champernowne, as its algorithm was too complex to be run by the early computers of the time such as the Automatic Computing Engine.