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What if you had only one shot? A brief parser game with a single choice. Take your time and read carefully: there's no going back.
Hell, even a seagull would hit the spot right now, roasted crispy over a flame-- He immediately put all thoughts of food out of his head because at the moment it was just torture_ A work of interactive fiction by Hanon Ondricek.
When suspects and witnesses are "property, not people," how should those who seek the truth proceed? Date robots. Avert scandal. Bring protection.
A darkly comedic adventure of "interactive damage-control" following the exploits of wealthy socialite Julia Hawthorne through a country club.
Step into the bare feet of the Grim Reaper for a day and make sure that five pesky souls keep their appointment with the afterlife.
A blurb? They expect you to write? You're Lottie Plum so you're not going into writing. You sing. And dance and act up a storm while everyone else can only manage a puddle. You belong at Bridger. No matter what it takes.
You are in your girlfriend's studio. Before you deal with your other errands, you have to feed Britney's fish.
Missing employees, wily crustaceans, malfunctioning kitchen equipment and a terminal food shortage, all on the night the most important culinary critic in the world has chosen to review your debut restaurant? Surely there's nowhere to go but up.
Nord and Bert Couldn't Make Head or Tail of It is a text adventure game revolving around puns and wordplays. Idioms and clichés have become real-world objects in the town of Punster, and the player has to sort them out in order to win. There are seven separate scenarios that can be played in any order, as well as the final one that can be accessed only after having completed all seven. These scenarios are: - The Shopping Bizarre: Products in a grocery store have been replaced by nonsensical homonyms (such as "chocolate moose"), and the player has to revert them to their normal form. - Playing Jacks: Equipped with an item called "Jack of All Traits", the player has to construct words beginning with "Jack" to solve puzzles. - Buy the Farm: Clichéd expressions must be used in their literal meaning while exploring a farm. - Eat Your Words: More literal idioms used in a diner. - Act the Part: The protagonist is teleported into a 1950's-style sitcom, where he must perform visual gags. - Manor of Speaking: The protagonist explores a strange house in a more traditional humorous Infocom-style manner. - Shake a Tower: Letters in expressions have to be re-arranged to create humorous new meanings. - Meet the Mayor: The final chapter of the game, mixing elements of the others as the protagonist faces the mayor of Punster.