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Pachio-kun heads to the Game Boy for an adventure in pachinkoing.
Pachio-kun continues his adventures on PlayStation.
Pachio-kun's second endeavor on the PC Engine CD
The final entry in the GB Pachio-kun subseries.
Coconuts' pachinko ball mascot has a second adventure on the Game Boy.
Pachinko Time sees you participating in the Japanese past time of pachinko, where you launch numerous balls onto a board, pinball-style, aiming at specific receptacles to extend game play. It offers offers 100 different virtual tables to play at, each requiring you whittle down a specific target score to zero before you run out of balls. Each area on the world map features a number of different tables; completing three will allow access to new areas with more tables.
Slots game developed by Sammy Corporation in 1996.
A Super Famicom pachi-slot game developed in 1994.
Pachinko game developed by Telenet Japan in 1998. The last of eight games in the Mini series, which focuses on two pachinko machines apiece.
Pachinko game developed by Telenet Japan in 1997. The seventh of eight games in the Mini series, which focuses on two pachinko machines apiece.