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If you’ve never played interactive fiction before, or have poked at a few games but didn’t feel like you really knew what you were doing, start here. A short text adventure guided towards helping newcomers to the genre understand the rules and nature of IF.
You are locked in a cell, a position that is not unfamiliar to you- it's one of the hazards of the job. You decided to try one last, big job, and now you are locked in the deepest, darkest dungeon of King Tyrak II. This time they seem to actually be taking your incarceration more seriously than usual. There also seems to be no intention of ever letting you out, even for a rigged trial, so you will need to take your escape very seriously.
We're treated to a short and unusual vignette, and then realize it was just a dream. Eugene Oregon wakes up on a futon in his living room. A loud crash outside arrests his attention.
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad.
A piece of Interactive Fiction written by Adam Cadre. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
You are Primo Varicella, Palace Minister at the Palazzo del Piemonte. This title is unlikely to impress anyone. Piedmont is the laughingstock of the Carolingian League, and the Palace Ministry has devolved into little more than a glorified (and not even especially glorified) butlership. But now that King Charles has died of a sudden illness, you have a prime opportunity to advance your position by becoming the regent of the five-year-old Prince Charles. Your fellow ministers will no doubt try all sorts of unseemly tactics in their quest for the throne. Some will try bribery. Others will employ treachery. A few may even resort to brute force. But would Primo Varicella stoop to using one of these methods? Perish the thought! You're better than that. You shall employ all three.
Photopia is a short, narrative-driven piece of interactive fiction. Written by Adam Cadre in 1998, it won first place in that year's Interactive Fiction Competition.
Set in the same beloved universe as Torchlight I and II, this shared-world action-RPG brings back many of the franchise's signature features and mechanics that captured the hearts of ARPG fans around the world. In true Torchlight style, players will team up with friends and devoted pets to hack and slack their way through a vibrant world, discover ancient ruins of lost civilizations and brave dungeons filled with riches and dangerous creatures.
A fully featured RPG with classic game mechanics and extensive lore based on Norse mythology. As all elven unicorns were taken away and cursed by witchcraft, the elves’ sole existence became endangered. Players will encounter mesmerizing locations and fantasy characters as Aurehen, a young pure Elf, who undertakes her quest to free the last surviving Unicorn that protects Elven immortality.
Pokémon Shield is a role-playing game set in the Galar region, a fictional land inspired by the United Kingdom. Players control a young Pokémon Trainer who catches and trains creatures called Pokémon, battling other trainers in turn-based combat. The game introduces the Dynamax and Gigantamax mechanics, which temporarily transform Pokémon into giant forms with enhanced abilities. Progression follows the traditional Gym Challenge structure, requiring players to defeat eight Gym Leaders before competing for the League Championship. The game features an open Wild Area with free-roaming Pokémon, cooperative raid battles for up to four players, and camping activities. Pokémon Shield is the companion title to Pokémon Sword, with certain Pokémon and Gym Leaders exclusive to each version.