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Eyewitness Virtual Reality: Cat is an educational video game made for the Eyewitness Virtual Reality Series, by DK Multimedia and released for Windows in 1995. The game is based on the Eyewitness first season episode Cat, and opens with the entire opening sequence for Cat.
Mastering math becomes fun-and-games as you travel back to the ancient worlds of Atlantis, Greece, Egypt and the Aztecs. The intelligent tracking system automatically responds to your child's progress by topic so kids move ahead when they excel and get extra practice when they need it. All the lessons and problems in I Love Math are based on core curriculum topics which means it matches what kids are learning in school. With over 250 topics I Love Math! covers 4 grade levels to target your child's individual problem areas. Plus, over 6,000 help pop-ups provide extra reinforcement!
Explore the woundrous world of animals in ten fun-packed activities
Learning Ladder: Year 3 is an educational PC game designed for ages 7 to 8. The game aims to teach kids about maths, reading and writing.
Learning Ladder: Years 1 & 2 is an educational PC game designed for ages 5 to 7. The game aims to teach kids about maths, reading and writing.
Become A Science Explorer involves 8 different activities, 20 experiments to print off and try, brilliant graphics and 8 fun worksheets! You can also take the ultimate science test in the Bright Sparks Quiz!
My First Amazing History Explorer (aka Tidsmaskinen, Become a History Explorer) is a video game published in 1998 on Windows by DK Multimedia, Norstedts Rabén Multimedia. It's an educational game, set in a history and fantasy themes.
Pinball Science is a video game published in 1998 on Windows by Dorling Kindersley. It's an educational and puzzle game, set in a pinball theme.
Castle Explorer is a educational adventure game, developed and published by DK Multimedia in 1996. Based on the book by Stephen Biesty, you play the role of a page infiltrating the castle of Baron Mortimer on behalf of the King.
The Way Things Work is an educational science game, developed and published by DK Multimedia in 1994. It explains how numerous inventions work using exploded diagrams and videos, often involving woolly mammoths.