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This cartridge contains eight entertaining teaching programs and game variations on the subject of music. In the first part of each program, notes can be learnt and your own compositions fed into the computer. In the second part, the idea is to memorize tunes and reproduce them correctly. (Two can play or it's you versus the computer.)
This cartridge contains a computer program for soccer on the screen - played according to the rulebook with two teams of eleven players each. There are two halves of 4½ minutes each (with change of end), and the idea is to score as many goals as possible.
This cartridge contains 30 variations on an intelligence game going by the names "Reversi" and "Othello". The point of the game is to use skill in playing one's own pieces in order to entrap and win those of the other player. The winner is the one who has placed most pieces on the board. The game is for two (with various degrees of complication) or for one player versus the computer.
This cartridge contains 16 game variations for one or two players. Each program calls for concentration and retentive powers. In the first group of programs, a paper chase is held across the screen: players have to locate a concealed flag and are given frequent hints in the course of their search. In the second group, various symbols are concealed on the screen in pairs, and these too have to be located in the memory card game.
Challenge is a Four-in-a-Row game, released in 1979 for the Signetics 2650 based systems.
The computer selects a four digit number at random, which is unknown to the player. The secret code is broken by trial and error and by reasoning. 16 programs for one or two players.
Here are 32 shooting games for firing at small objects of every kind running, flying and swimming across your screen. One or two players can play this by steering their cursor using the analogue joystick.
This cartridge contains 16 programs for simulated riding tournaments. Your challenge as a player is to select the correct pace and moment of jumpoff so that your horse can make the course with substantially no faults involved - the game is for one player alone or two persons playing against each other.
Like Mathematics I, 1 or 2 players can tackle addition and subtraction of various standards. But this cartridge will go further and take on multiplication and division too.
This cartridge contains 84 programs, for calculation of addition and subtraction. Questions are set by the computer and can be answered by one person or two persons in competition.