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A new verison of Sasasagu that adds 5 new post-game scenarios and new CGs, as well as revisions to all already existing CGs and character portraits.
A visual novel depicting a protagonist who desperately struggles to change their fate of despair.
In a fictional country that was once threatened by low birth rates and an aging population, a law was passed to enforce marriage at the age of 18. Failure to comply results in the death penalty — if you don’t get married by the day of high school graduation where marriage ceremonies are held nationwide, you are taken to the Bachelor Jail and executed. Kekkon Shugi Kokka is a collection of 8 short stories surrounding 16 teenagers who live under this law, in a country where “love” and “romance” are glorified to the point of brainwashing and marriage is a matter of life and death.
Kyoya awakens in a dimly lit room. According to the girl who happened to pass by, the world has perished. Reluctant to believe, Kyoya sets off with the girl to search for other living beings, journeying through the ruined world together. However, the girl had a purpose. To atone for the sins of humanity, she must continue to die. Again and again, dozens of times, hundreds of times, thousands of times, tens of thousands of times. She dies and then comes back to life. As he watches her, who knows only suffering, Kyoya starts to desire to teach her about happiness. Together We Live is a new version of the visual novel Stand By You, featuring completely redrawn graphics and a new improved translation.
A story where you live life alongside an “invisible girl.” Kuro is an invisible girl, and Hyouma is a boy who can only see invisible people. To alleviate their loneliness, the two get close and live together, but “disaster” eventually bares its fangs and a cruel world stands before them. Parallel worlds. An invisible girl. A mysterious disappearance. An omniscient slate. Can you solve the mystery behind the irrational world and lead it to salvation before total despair arrives as result of repeated destruction and separation? This is a story of sadness and overcoming that begins with a meeting that has not happened yet, but is inevitable.
The world has fallen to Peccato Mania (original sin), which causes self-harm and other problems. To save his younger sister Christine, who has been stricken by the disease, Rust full-dive into the online game "Archetype Arcadia", which is the only way to stop the progress of the symptom. Hope, pain, joy, betrayal, and inevitable "death" are found in this game, where the memories of the players turn into avatars and fight. A fully-voiced text novel adventure game that tells a terrifying story of the overwhelming volume, led by memories that should have been lost.
Tens of millions of yen hidden in an Elementary school!? Lies, secrets, and underhanded tactics... Students and teachers struggle against one another.
Au fil de l'eau is a short meditation game about kayaking and immersion in a beautiful landscape. Leave your apartment and go on an adventure. I choose this subject because it's a good way to explore storytelling and visual art based on a simple gameplay.
You awake in a sanctuary of steel and concrete, built to honor the Nordic Gods and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the inhabitants, the artifact, and the nine realms of Yggdrasil in Apsulov: End of Gods.
Infliction is a story driven first person physiological horror experience. Set in a regular suburban home, the story is told over alternating time periods spanning 13 years. Through environmental storytelling, Infliction tackles taboo subject matter. While you're discovering what has happened over the last 13 years, you're being stalked by an evil entity. Can you learn enough to vanquish the evil that lies within this family home or will you become a victim?