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Isotiles is an isometric puzzle game played on a grid. The goal of the game is to turn all of the blue tiles red and then reach the exit tile. There are 50 levels to play through with increasing difficulty and added obstacles.
Dungeon of Zolthan is a casual, arcade-style metroidvania platformer where your goal is to defeat Zolthan; a powerful mage that lives inside the dungeon. Using an array of powerups and your own wit and guile, guide your character through Zolthan's Dungeon! Dodge obstacles and projectiles, solve puzzles, and lay waste to your foes on your way to the final confrontation!
Zolg is a minimalist top-down shooter where you explore, fight enemies, collect powerups, and defeat bosses.
Kombine is a minimalist puzzle game played on a grid. The goal is to remove all of the blocks that have borders by matching three or more of the same blocks together.
Math Push is a puzzle game where you move blocks to solve math expressions. Clear the exit by solving the problem and moving on to the next level!
BRDG is a puzzle game about pushing blocks and making bridges.
Escape Zolstar is a metroidvania where you explore, collect powerups, fight enemies, and defeat bosses.
Isotiles 2 is an isometric puzzle game and the sequel to Isotiles. Like the first game, the main goal of each level is to remove all the blue tiles and then get to the exit tile. The game features all new levels and some new tile types as well for more interesting puzzles.
In Fae Tactics, follow a young magic user named Peony on her journey across a vibrant world full of mystery and danger. Summon allies, cast spells, and befriend a motley crew of characters as you dive into the growing conflicts between man and magical beings known as fae.
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.