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"Battlemaster is a fanatsy aracde adventure set in a world of myth and feudal strife. The land is in decay: isolated villages, towns and castles are divided by areas of chaotic monster-infested wilderness. Your task is to restore order by conquering the four kingdoms and handing their crowns to the Watcher who inhabits the Tower." The player decides which race they want to play (Human, Orc, Dwarf or Elf) each with their own strengths and weaknesses. It is then a matter of clearing out areas of opponents and finding items to enhance your character's and companions abilities. There are many traps to avoid and death is a constant in what most people would find a very tough game. Gameplay for leader is action-oriented, with a menu that allows to Parley/Travel/Rally Troops, change formations or use items. The leader attacks with Melee and Projectile buttons. Some classes are more reliant on teammates than others. "Parley" allows you to buy (but not sell) items, or buy a Safe Pass (skip the area)
In Battle of Britain the player controls the RAF Fighter Command during the turning point air battle of the World War 2. You may familiarize yourself with the game by choosing to fight one day with either light or heavy enemy activity, or play the full campaign (starting 20 August 1940, limited to 30 days). The map shows the southern half of Great Britain and a small corner of France, with airfields, radar stations and cities. Fighter squadrons (18 available) need to be scrambled to intercept detected incoming Luftwaffe raids. At the end of the day a tally of losses will be displayed, followed by reinforcements allocation screen.
Maze Death Race is a Rally-X variant. The player controls a car and has to drive around a maze and collect a certain number of flags to complete a level. At the same time other cars chase the player's car and attempt to hit it. The number of cars are user defined in the ZX81 version and pre-defined in the ZX Spectrum version. In addition to chaser cars there are various traps on the roads that the player has to avoid hitting such as rocks, oil and ice. Unlike the original arcade game, in this version the player cannot use a smokescreen to confuse the chasers. Both versions allow the player to choose the speed of the AI cars. In the ZX81 version, it is also possible to choose if the car should have momentum while in the Spectrum version this is always the case.
You compete in a series of events with your BMX bike.
Fight through different World War III scenarios, NATO vs the Warsaw Pact.
Theatre Europe is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the Commodore 64, ZX Spectrum, Amstrad CPC and Atari 8-bit home computers in 1985. It was later released in France by ERE Informatique in 1986, and was released in the United States by Datasoft later that year. It was also ported to the Tatung Einstein home computer in 1989, exclusively in the United Kingdom. It is the fifth instalment of the Strategic Wargames series. The game is set during a fictional war in Europe between NATO and the Warsaw Pact, in which both sides use nuclear and chemical weapons against each other. The main objective of the game is to fight conventional battles in continental Europe, whilst trying to avoid a worldwide nuclear holocaust. Throughout the game, various capital cities and their civilian populations will be destroyed by nuclear weapons; the game will only end once either side is forced to surrender or if the entire population of Europe perishes. In order to request a nuclear strike, the player was required to call a dedicated telephone number, which led to an automated message announcing the authorisation code. During development, the developers obtained extensive information and statistics of military strength from the Ministry of Defence and the Soviet embassy in London. Theatre Europe gained national controversy upon release, receiving criticism from both the Campaign for Nuclear Disarmament (CND) and The Sun newspaper. Some high street retail chains refused to sell the game upon release. Despite the controversy, the game received critical acclaim from reviewers. Praise was directed at its accuracy, playability and value for money. It won the "Best Strategy Game" award at the 1985 Golden Joystick Awards and was nominated for the "Game of the Year" title.
Germany's massive dreadnought, Bismarck, sent Her Majesty's Ship Hood to the bottom of the icy Atlantic on the evening of 24 May 1941. Of the Hood's 1,415 crewmen, only 3 survived. Bismarck's guns are powerful enough to hurl automobile-sized shells for miles. With such awesome firepower, can she invincibly prowl the sea lanes? Can Britain stop her? Bismarck- The North Sea Chase is a taut, multi-level game featuring full joystick control; real-time action; and variable speed and difficulty levels. You're in charge of an exciting array of technical controls: Main Screen Map, Air Reconnaissance Screen, Weather Forecasting, Radar Search, Bridge Command and more! And when it's time for action, you direct the anti-aircraft and heavy guns; launch torpedo attacks; and manage damage control! If you tire of command from the bridge, you can pilot a Fairey Swordfish torpedo plane off a carrier flight deck. Hunt Bismarck from the air via this exciting, cockpit-perfect flight simulator. With options to control either The Royal Navy or the infamous German battleship, Bismarck-The North Sea Chase provides an abundance of intriguing, sharp-edged game play.
Falklands '82 (released as Malvinas '82 in Spanish markets) is a 1986 turn-based strategy video game developed and published by Personal Software Services for the ZX Spectrum and Commodore 64. It is the fifth instalment of the Strategic Wargames series. The game is set during the 1982 Falklands War and revolves around the Argentine occupation and subsequent British re-capture of the Falkland Islands. The player controls the British Task Force as they must either defeat all Argentine forces on the archipelago or re-capture every settlement.