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Action platformer developed by Jorudan and published by Datam Polystar for the Super Nintendo Entertainment System. The game was translated into English by Seta U.S.A.. Musya was released in Japan on April 21, 1992 and in North America in December 1992. The name Musya is romanized by the English translators in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha).
The player controls a driver of an excavation vehicle as he competes in a 48-level tournament of drilling things. Players have to kill rival drivers only by pushing huge stones at them. Most of the other stones are a permanent part of the underground cavern; while others can be used to eliminate the opponents. Money is earned after each level for the purpose of upgrading the player's vehicle. Players can improve their engines, purchase extra lives, shovels that can dig better, and weapons to improve the odds on the playing field. A kill ratio is required to be met in order to reach the next stage. Otherwise, the player remains in the current level. After finishing all 48 levels, the game proclaims that the "battle is over" and that the player becomes "the new champion." The final scene in the game is where the player looks over the sunset with his girlfriend along with the closing credits.
Rug Rats is an updated release of "Wiping" five months after the initial game. The core gameplay is identical but with a few tweaks to the visuals and gameplay. The rug palette is very different, the default high score is 100,000 instead of 30,000, bonus items remain visible throughout gameplay and are all worth 1,000 points, instead of 500 - 1,500 points, collecting all bonus item no longer stuns all remaining monsters as you must first collect the crown (5,000 points) located in the middle of the screen, and the carpet can now be approached and is functional from all angles.
You play as 10 year old boy Tokio who lives in a typical, small Japanese town during the Showa period (1950s). Tokio spends 30 days walking through the town, talking to people, and collecting items. The game lets you experience a bygone period of Japan.
A popular program on NHK Educational TV has become an RPG. Like the show, Mai-chan, the main character, will challenge the RPG. The battle scene with the enemy is in a quiz format.
A mix between a 3D fighting game and basketball. Slam dunk and beat up your way through opponents to prove your legendary basketball abilities.
First BL game released in Japan for consumer consoles. Tells the tale of a group of boys with the ability to speak to spirits and harness their powers.
Baskelian is an anime-styled basketball game centered around card collecting. It features over 80 playable characters and over 150 unique cards to collect. The game includes several modes, such as Championship, League Game, 1 on 1.
Based on the Hamster Club manga, this virtual pet game has players raising dwarf hamsters. In the main raising mode, players take care of their pets and manage their stats. Actually growing their pets, though, requires taking part in the different minigame competitions. These action games, in genres as varied as 100 meter dash and one-on-one fighting, each feature different gameplay styles. The i part of the title referred to its online features, using DoCoMo's i-mode cell phone service, which have since been discontinued.
Paranoia Scape is a first person action pinball game that features the designs and sounds of Screaming Mad George. The gameplay is about going around each creepy stage of the game using the ball to destroy the enemies.