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A first-person hack & slash.
William Shatner's TekWar is a 1995 first-person shooter video game derived from the TekWar series of novels created by William Shatner and ghost-written by science-fiction author Ron Goulart.
An arcade style game where you take on the roles of cops Crockett and Tubbs to stop a ferocious criminal from causing harm. Traverse through warehouse with enemies dropping bombs on you, race to catch up to the criminals in a boat, and confront them at their warehouse.
Corridor 8: Galactic Wars was the planned sequel to Corridor 7, a first-person shooter by Capstone Software. The sequel used the Build engine and was supposed to be released in early 1997. However, Capstone and its parent company Intracorp Entertainment went bankrupt in 1996. One of the former developers published an early prototype including the source code and a design document of this game. According to the document, Corridor 8 was planned to have 6 episodes with 10 maps each. The episodes were broken up into two sides: the human "Allied" and the alien "Axis", three episodes for each side. This game was also supposed to feature 18 characters plus 6 aliens redone from Corridor 7, 20 weapons to choose from and a secret weapon, and multi-player network gaming for up to 8 players.
Based on the series of books by Johnston McCulley, Zorro is a side-scrolling cinematic platformer game that has certain similarities to Prince of Persia. The emphasis of the gameplay is on careful advancement through the levels and physical activities such as jumping and climbing. Zorro has two weapons at his disposal - a whip and a sword; the sword is more powerful, but the whip has a longer range.
In the year 2012, Foreign Terrorists led by the infamous Victor Baloch have taken control of the Twin "U.N towers" in the United States of America, capturing the leaders of the world who were holding a summit at the time. As a member of the Governments "Elite Force", trained to take out terrorists when the talking stops, you must enter one of the towers through its maintenance area, which can be accessed through the sewers. OBC has 40 levels with the first 5 taking place in the sewers where the player, strangely, fights off giant rats and mutants the manual calls Sludge Minions before they enter the first tower to take on the terrorists. The weapons available to the player include a shotgun with infinite ammo, an Uzi, Galil, Flame Thrower and Grenade Launcher (though it functions like a Rocket Launcher). The aim of each level in OBC is to kill a certain number of terrorists on a map before using one of several elevators or stairs to go up to the next floor. OBC pioneered many features including controllable allies (the other members of your squad that join you once you enter the tower). You can order them to follow you or to roam the floor killing all they find. The player can also freely jump between their bodies in the games take on a lives system; as long as the team member they are in isn't killed there is no limit on this. OBC also features a near fully destructible environment; the Flame Thrower can set bad guys, scenery and the level itself on fire, which could make movement extremely hazardous for the player, especially as the fire randomly spreads. The Grenade launcher meanwhile can destroy any wall (with some hard coded exceptions). Like Blake Stone OBC also features textured floors and ceilings. Though unlike Blake, OBC could have several different floor textures on the same map. However OBC's floor/ceiling graphics were partially parallax meaning they appeared to "warp" as the player moves around.
Witchaven is a medieval fantasy first-person shooter video game with action role-playing game elements. Its sword and sorcery style story tasks the knight Grondoval with a quest to seek out and kill a powerful evil witch in her titular fortress.
Immortal: Unchained is an action role-playing game and third-person shooter with a high difficulty level and a focus on firearm combat, though basic melee weapons such as swords, axes, and clubs are also available. Enemies have critical weak points, typically the head and a glowing spot on their backs, that can be targeted for extra damage. The game is set in an alternate universe whose backstory draws on Norse mythology, spanning Nine Realms tied to a central artifact called the Monolith.