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Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark, where your choices have consequences.
Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
Fran Bow is a creepy adventure game that tells the story of Fran, a young girl struggling with a mental disorder and an unfair destiny.
Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
Don't Knock Twice is a single-player first-person survival horror game with support for virtual reality headsets. The player explores a large manor house in search of a missing daughter, interacting with almost every object and following hints delivered through an in-game mobile phone. A demonic witch can appear without warning at any point, keeping the player under constant threat. Light combat and item elements are included, such as using an axe on doors and combining objects into makeshift tools. It shares its name with, and is loosely based on, the film of the same title.