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The second of three pilot shorts that eventually became the 1989 movie Little Nemo: Adventures in Slumberland.
Takeshi Hongo is a promising young man with a passion for motorcycle racing. However, his dreams are suddenly ruined when he gets kidnapped by Shocker, the evil secret organization planning to dominate the world. After being remodeled into a cyborg, Takeshi escapes and swears to protect the world from the inhuman monsters.
In the near future, a Virtual Reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
Upon being sent to live with relatives in the countryside due to an illness, an emotionally distant adolescent girl becomes obsessed with an abandoned mansion and infatuated with a girl who lives there - a girl who may or may not be real.
12-year-old Oriko Seki, who lost her parents in a car accident, ended up living in her grandmother's Onsen Ryokan "Haru no Ya." With the ghost "Uribou" cohabitating with her and all the other odds, she ended up training to be a young female innkeeper. At first, she didn't like the training, but gradually felt her admiration for her title and began to train seriously. Thus, the growth of the young warrior Oriko begins.
This engaging series of childhood recollections tells of an unconventional school in Tokyo during World War II that combined learning with fun, freedom, and love. The school had old railroad cars for classrooms and was run by an extraordinary man – its founder and headmaster, Sōsaku Kobayashi – who deeply valued children's independence, and who was a firm believer in freedom of expression and activity.
A year after losing her mother, a young girl learns that she must journey across Japan to the annual gathering of gods in the sacred land of Izumo.
Young Haru rescues a cat from being run over, but soon learns it's no ordinary feline; it happens to be the Prince of the Cats.
Once upon a time, in a far, faraway place, there were two lands. The world was divided into an inner land and an outer land. People feared the outer land, inhabited by eerie beings, the carriers of curse. One day, on the border to the inner land inhabited by humans, one such being finds a girl on heaps of abandoned dead bodies. The girl says her name is Shiva and shows affection to the "being" who found her, calling him "Teacher." This is a story of two people—one human, one inhuman—who linger in the hazy twilight that separates night from day.